Dirhael, the Star Taker
Oct 27, 2014 12:40:40 GMT -5
Post by Siris on Oct 27, 2014 12:40:40 GMT -5
Member Information
Player Username: Siris
Current Character List: Siris (Sheet in sig)
Random Character Notes (Add anything extra here): Time to branch out and make a second character! Bonus points for knowing where name/concept came from!)
Character Basics
Character Name: Dirhael(Pronounced Deer-Hi-El)
Character Age: 20
Character Race: Tark (Human from Tarkinor. See history)
Character Gender: Male
About the Character
Character Personality (Please give an in depth description of your character’s personality, must be at least 5 sentences):
Dirhael is a very calm, collective person who often is mistaken for having a lack of emotions. He definitely feels, is able to joke, but he hides a lot of his emotions behind a bland wall, and a clear mind so he can make good decisions. He is somewhat distant, able to get along with people but never really attaching to them. The only times he shows a bit more emotion is during the heat of combat. A hard face, calculating the next move. Sometimes anger seeps into him during a fight and it is hard for him to quell it. Other than that, there are few things that will move him.
Dirhael is a very calm, collective person who often is mistaken for having a lack of emotions. He definitely feels, is able to joke, but he hides a lot of his emotions behind a bland wall, and a clear mind so he can make good decisions. He is somewhat distant, able to get along with people but never really attaching to them. The only times he shows a bit more emotion is during the heat of combat. A hard face, calculating the next move. Sometimes anger seeps into him during a fight and it is hard for him to quell it. Other than that, there are few things that will move him.
Character Appearance (Please include such things as height, hair color, eye color, body type, clothing, weight, etc. You need to actually write a description. You may include a picture for reference. Must be at least 5 sentences):
Picture: Link
Dirhael is a moderate looking human, his piercingly different colored eyes the only thing standing out about him. He wears a tan jacket above a white shirt, blue jeans, and black and grey shoes. His build is moderate, not too much muscle, standing at almost 6 feet. He spent much of his child hood climbing, sneaking, and running, so he is as fit as those actions would make one. There are no additional items on him. He's stolen what he has needed, and has rarely needed to carry much more than that.
Dirhael is a moderate looking human, his piercingly different colored eyes the only thing standing out about him. He wears a tan jacket above a white shirt, blue jeans, and black and grey shoes. His build is moderate, not too much muscle, standing at almost 6 feet. He spent much of his child hood climbing, sneaking, and running, so he is as fit as those actions would make one. There are no additional items on him. He's stolen what he has needed, and has rarely needed to carry much more than that.
Battle Statistics
Character Position (Hero/Neutral/Villain): Neutral
Character Abilities (Maximum of 15 abilities allowed - please write your abilities in list form, starting with name & then description):
Infrared Sight(Racial): Dirhael can see, with his right eye, in the infrared spectrum, seeing temperatures and heat signatures. During the day, or in hotter areas, it may not be very useful, but darker or colder places make him the hunter.
Star’s Augmentation(Passive): While Dirhael is in possession of the Star Daggers, he moves, reacts, and thinks quicker, with improved strength and agility, and with two voices at his disposal, wisdom is never too far behind.
Star’s Requiem(Passive): When Dirhael’s end is near, his daggers break, collapsing him into a limbo, his body disappearing, replaced only by a small orb of blue light. The daggers reformed after 5 posts. This stasis lasts for one post, which after Dirhael is forced to make a choice:
1. Come out of the stasis, with nothing happening. He is not healed or moved at all.
2. He causes an explosion as he is ejected from his stasis, blasting an area of 500 yards with the strength of a high level meteor spell. This explosion does not distinguish friend or foe, blasting everyone and everything around him.
3. Dirhael can also choose to escape to the realm of darkness, however, not being a creature of the dark, he will get stuck there.
Note: This is a passive ability, and Dirhael CANNOT activate it on his own. Only when his life is in turmoil does is he forced to make a choice: Get thrown back to the wolves, or destroy those wolves, and possibly his own allies and innocents. Or does he choose a fate worse than death, to wander the realm of darkness? Sometimes, power must be answered sacrifice…
(This ability has a 20 post cooldown)
Star Movement: When Dirhael tosses his dagger or fires a Star Arrow, he can teleport to where it has landed, intangible as an orb of blue light as he zooms towards his destination. (3 post cooldown)
Star Bolt: Dirhael can launch a small bolt of starfire, equivalent to the power of a Fira spell. (1 post cooldown)
Star’s Fusion: Dirhael can put the hilts of his Star Daggers together, causing the blades to elongate, curve, and form an ethereal string between them, forming a bow. Grasping the middle of the bow and pulling them apart with revert the daggers back to their original form. An attack can be made after this ability has been used in one post.
Star Shower(Bow Form Only): Dirhael draws back his bow, firing an arrow 3 times the size of a normal arrow straight into the sky. After it reaches 50 yards, it explodes, covering the immediate area in a shower of Star Arrows. A small area around Dirhael will not be targeted. Lasts one post after cast. (6 post cooldown)
Star Ultimatum(Dagger Form Only): Dirhael raises his daggers into the air, before disappearing, zipping across the field as swiftly stabbing his enemies with numerous attacks, up to 10 on one target, 20 if it is one target only, and up to 10 targets before he reappears. (6 post cooldown)
Star Travel(Non-Combat): This ability is used for Dirhael to travel from world to world. The world he lands in is, as of right now, completely random, having no control of where he ends up. Those holding on to him will get transported with him, safely. (This has a 5-10 cooldown, depending on the corresponding RPer’s time wanted on the world. Granted, it’s not something that can be done every other post.)
Character Weapons (Maximum of 5 weapons allowed – members must have 100 posts before their characters may wield a keyblade):
Star Daggers: The star daggers are rumored to be the compilation of numerous planets into weapons. However, both of the dagger have seemed to gain sentient thoughts and disposition, one of lawful good, and one of lawful chaotic.
Lunari: The right dagger, the right mind, the right choices. Lunari is the dagger that will seek justice, peace, and a happy ending to all. A soft, female voice will usher into Dirhael’s mind, to move his hand with ‘her’ wisdom and lawfulness.
Astral: The left hand, the left mind, the calculated choices. Though not evil, Astral is the hard hand of justice, the one who will take the hard road to do what it right, as a gruff male voice, like a sergeant in the military, barks his orders into Dirhael’s head.
Here’s what the daggers look like: Link… He come to town.
Astranari: The combination of Astral and Lunari form the bow, the neutral hand of justice whose arrows fly only at Dirhael’s behest. No voice rattles his head as he forms the bow, sometimes making this weapon more preferable to his daggers.
Star Arrows: The ammunition of Dirhael’s bow. They are formed from thin air, so all Dirhael needs to do is hold his hand out to form it, and nock his bow with the result.
Character Summons (Optional field – no canon summons allowed – maximum of 2 allowed and maximum of 2 abilities each allowed): N/A
Character Racial Ability: Tark heritage is split in two. Nobility, or ‘Gilded’, have magic, while the lower class were seen with little to no abilities. However, Tark ‘Dulled’ have the innate ability to see in the infrared spectrum. This has made them excellent thieves and scouts. However, only one of Dirhael’s eyes, the gray one, functions this way.
Character Strengths (1 required): His neutrality, and his ability to dissect the situation quickly.
Character Weaknesses (1 required): He is prone to persuasion. With no real disposition other than his safety, he can be influenced to do darker things for the right reasons. Another great weakness is if his is separated from his weapons.
Character History (Minimum of 10 sentences required.):
Before we can learn about the man, we must learn about the planet. Tarkinor was a planet of relatively young design. The inhabitants, human by design, had reached an era of medieval advancement, castles, swords and shields, cavalry all still present. And just as present was a caste system that fractured two kinds of ‘Tarks’ (as the overall race is called). The nobility rose above the majority with their manipulation of magical energy, becoming lords and ladies who could turn the battle in their own wars. The nobility were recognized by their golden eyes, called the Gilded. The lower class was made up of the opposite spectrum. Peasants in rags, with little to no luxury, who were soon forced to live in underground tunnels and caverns, as the lust of the above-ground nobility was tearing the surface apart with conflict. They retreated underground to escape the wars and conscription into the Gilded’s army. These underground refugees became known as the Dulled. Their eyes grayed over, but as they lost their sight, did they gain a new one. The Dulled were able to see in temperatures, underground, a new way for a whole society to live underground! However, it seems darkness could not escape even the justified, as the Dulled had taken many underground slaves, lesser goblins and gnomes, to work their farms and machines. They even began warring with one another for sections of tunnels and caverns that were unclaimed, beginning to mirror their above ground rivals. It seemed their was no light on Tarkinor, and it provided the perfect target for the Heartless, as they destroyed both factions in their squabbling wars, and took the Heart of the World, destroying every else… Or so they thought.
Where does Dirhael fit into this? His mother was a young girl who had escaped the Gilded Wars, became Dulled, then went back to the surface when their own wars began. She was taken in by a Gilded family, curious about her condition. She became close with the Gilded son, but was cast out when she was found to be pregnant. She was forced to birth her baby on her own, an act which would kill her, and leave a mewling baby alone as the Darkness swallowed the world…
Dirhael was lucky, to be strong of heart even as a baby, to make his way to Traverse town. He was found and raised by the orphanage there. Tarkinor was destroyed 19 years before Sora would unlock the sleeping Keyholes, making Dirhael 20, as he spent his childhood in Traverse Town. When he reached the age of 20, a Dulled had found it’s way to Traverse Town, both disgusted and enveloped with Dirhael’s special case. He would learn of his origins, his people, and his world from this Dulled. Dirhael was never an inspirational man, but he knew that if he could bring back his world, he may be able to set things right, with his birthright. The Dulled traveler laughed at his notion, but Dirhael simply pushed the man aside. He began seeking the necessary tools for such an endeavor, but was disheartened after he could barely pay for a ship ride to Twilight Town.
He was in the town square, listening to the numerous travelers of all origins, before something peeked his interest. An astronomer was babbling about the stars becoming our downfall, saying how the warrior of the Stars would lead the way to destruction. When asked, astronomer said many stars had disappeared, and they became the weapons of a terrible heartless. However, a bystander had announced that such a heartless was taken down, it’s powerful weapons now in the possession of the wizard, Yen Sid, and locked away. Dirhael was somewhat taken aback by the information he had just been fed, but he was able to question his way to finding Yen Sid’s tower, where a single act was on his mind: Acquire the Star Daggers.
((Sorry for the lengthy history. Hopefully it’s prevented any questions, though!)
Writing Portion
Sample Post (For first time character creators only. 10 sentences are required.): N/A
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose?
The power of the warrior
2. What is most important to you?
My prized possessions
3. What do you want out of life?
To be strong
4. What are you afraid of?
Being indecisive