Ardent transitional
Sept 26, 2011 17:18:39 GMT -5
Post by Delta on Sept 26, 2011 17:18:39 GMT -5
Member Information
Player Username: Xandiel
Random Character Notes (Add anything extra here): This is a transitional update so that he can absorb kingdom hearts. Another one will be coming soon.
Character Basics
Character Name: Ardent
Character Age: 25
Character Race: Human
Character Gender: Male
About the Character
Character Personality (Please give an in depth description of your character’s personality): Ardent is a jerk. In every conceivable way, with no redeeming values. He kills people and blows up towns for fun, and really has no regard for human life. If he is ever to find a friend, they would have to be as evil as he is. Even if he did, he would not be a very loyal one. At the first sign of trouble, he would abandon them to save his own life. He thinks of heroes as mild entertainment and will sometimes go on a rampage when bored to find one. He actually looks pretty normal, but the maniacal laugh and evil glint in his eye give it away.
Ardent its very smart and fast, not just intelligent but surprisingly wise. This intelligence makes him a tricky opponent, as illusions and traps litter every fight. He can be rather unnerving and intuitive, guessing things about people by picking up small things about them. Combining intelligence with magic and agility make him very hard to beat.
Character Appearance: (Please include such things as height, hair color, eye color, body type, clothing, weight, etc. You need to actually write a description. You may include a picture for reference): At six foot five, obviously tall. Wears a white robe similar to the organization’s, minus the zipper and tassels. He has silver eyes that sparkle just a bit. He has snow-white hair, about an inch long and spiky, and no facial hair. He wears really soft white gloves, and strong white boots. Character Hobbies/Activities (Optional Field): Taking over the world(s).
Battle Statistics
Character Position (Hero/Neutral/Villain): Villain
Character Abilities (Maximum of 15 abilities allowed - please write your abilities in list form, starting with name & then description):
Lumakinesis: The ability to control light. This feeds into his other abilities, but alone carries two purposes. One:making auras and cool things to look awesome during a fight. Two: Making illusions, like harmless replicas of himself, to confuse and irritate. The illusions and auras and such are all intangible and harmless, but have no cooldown.
Intelligence: Ardent is worthy of Mensa. Really high IQ, makes him a great strategist, all that. Often makes battles confusing. Passive.
Double that: Smarter than Marilyn vos savant. So, he's really smart. Even smarter than before. So it's two abilities. He's smarter than anyone on earth. Passive.
Smoke and mirrors: Ardent teleports somewhere within a twenty foot radius in a burst of light. Once per post.
Blind: Ardent raises his hand, and a broad beam of really bright light comes out. Anyone who has their eyes open when this beam hits will find it really hard to see clearly for three posts. Five post cooldown.
Absorb: When his weapon comes into contact with anything or anyone, it begins absorbing that thing's energy. If there is no energy, it starts creeping along that object until it reaches something with energy. For example, locking swords for a long time would result in light creeping along the swords and draining the foe's energy. To be clear, this is a passive weapon ability, not a magic attack. Magic jammers will not stop this. In general, draining a person or thing will increase his strength, up to triple for large amounts of energy absorbed, but for stronger foes or unique circumstances (like draining kingdom hearts) sometimes he gains new abilities. It would take 3 posts to drain an ordinary warrior after constant contact. Up to ten posts max depending on how much energy there is.
Bending reality just a bit...:Using his incredible knowledge, Ardent can use light and it's speed and... Stuff like that to mess with reality. I don't really get how it works, but he does. This involves slightly altering the laws of physics to walk on walls and such, or modify the surrounding area in small physical ways. This cannot be used directly as an attack or block, only to make everything all the more confusing and give Ardent an advantage.
Ion drive: By directing huge amounts of light downwards, Ardent can hover briefly in midair, jump higher, and slow his decent. This requires both hands, so offense is impossible during it. But going under him during this is just asking to be incinerated. Two post cooldown.
Corrupted angel: Ardent gains the ability to fly and all stats are doubled. During this mode, he can use the following moves. Lasts until the end of a battle or use of finisher. Once Per thread.
Injured faith: Ten pillars of light surround Ardent, spin rapidly, and expand out to a ten yard radius before spiraling back in and colliding with Ardent to create a huge blast of light that would knock anyone near him back. Blast affects anyone within two meters of him. Hurts ardent slightly. Three post cooldown.
Ouranos and Gaia: Ardent places his ball of light above the foe, and ten thunderbolts, all white, fall from it in a circle with a radius of one meter around the target. Each makes a fissure that runs to the center, causing the ground to explode there with light energy. The thunderbolts form a cage until the ground explodes, making it hard to escape without teleporting. Can be blocked with surrounding magic shields like reflect as well. Three post cool down.
The end of light: Ardent raises his arms and becomes pure white. A done appears around him and expands until it is a mile in radius. Everything inside takes slight damage as this dome lasts for one post. Then everything inside is utterly destroyed. This is the finisher for corrupted angel. It even destroys scenery and burns through rock, but of course, using a barrier will soften it and one post should be enough time for most to get the heck out of there. Even if stuck inside, characters with high defense can withstand the energy, if only barely.
Character Weapons (Maximum of 5 weapons allowed – members must have 200 posts before their characters may wield a keyblade): A ball of light just larger than a baseball. This ball is summoned in his hand, but once created, can be made to grow, shrink, or go anywhere by telekinesis. It can even be used for assassinations by making the ball the size of a pill and putting it in food. Once in their stomach, he uses drain to take all the energy from them. It burns when it touches anything.
Character Accessories (Maximum of 5 accessories – optional field): An intricately carved white cracked heart pendant that increases his light attack magic strength.
Mode of Transportation (Optional Field): Corridors of light.
Character Strength’s (1 required): Magic, intelligence, determination, insanity
Character Weaknesses (1 required): Strength, speed, darkness
Character Story
Character Home World (Optional Field):The world of light.
Character Relationships (Optional Field – Describe any relationships that your character may have regarding family, friends, etc.):
Everyone except other villains: He hates them.
Character History (Minimum of 10 sentences required – proper grammar & punctuation required): Born in a world of light, where everyone was always friendly and kind, Ardent was a different boy. He never loved frolicking or goofing off, or even smiling too much. His parents were concerned, and sent him to the doctor several times, but they could find nothing wrong. There was no illness in him, no darkness corrupting him. Eventually, his friends abandoned him, a little scared of his attitude. Slowly, everyone became scared of him, until even his family was against him. Silently, he left one night, with a feeling that his world had abandoned him, though no one had said it officially. He discovered darkness for the first time there, but conquered it easily. He found it strange, boring, and weak. He went off to find a place that would accept him, but finding only hostile worlds, he realized something. He didn’t need their acceptance. He had power, greater after years of traveling than most of the masters on his home planet, and he could rule the worlds! All he needed was the strength of this mass of energy, Kingdom Hearts, to make even the worlds themselves obey him. Then all the worlds would be fused… Except one. His home world, the small little orb of light… It would be abandoned, left out from the worlds as punishment. He would be the one to decide what was normal…
Then he find kingdom hearts and realized that it did not grant that type of strength. It gave power, but not authority to change the worlds. So he formulated a new plan. One by one, he would dominate every world. Defeat their strongest warriors, take their castles, crush their spirits. All he needed was the power of kingdom hearts. Which was looking rather unguarded up there...
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose? The power of the mystic
2. What is most important to you? Being number one
3. What do you want out of life? To be strong
4. What are you afraid of? Being different
Player Username: Xandiel
Random Character Notes (Add anything extra here): This is a transitional update so that he can absorb kingdom hearts. Another one will be coming soon.
Character Basics
Character Name: Ardent
Character Age: 25
Character Race: Human
Character Gender: Male
About the Character
Character Personality (Please give an in depth description of your character’s personality): Ardent is a jerk. In every conceivable way, with no redeeming values. He kills people and blows up towns for fun, and really has no regard for human life. If he is ever to find a friend, they would have to be as evil as he is. Even if he did, he would not be a very loyal one. At the first sign of trouble, he would abandon them to save his own life. He thinks of heroes as mild entertainment and will sometimes go on a rampage when bored to find one. He actually looks pretty normal, but the maniacal laugh and evil glint in his eye give it away.
Ardent its very smart and fast, not just intelligent but surprisingly wise. This intelligence makes him a tricky opponent, as illusions and traps litter every fight. He can be rather unnerving and intuitive, guessing things about people by picking up small things about them. Combining intelligence with magic and agility make him very hard to beat.
Character Appearance: (Please include such things as height, hair color, eye color, body type, clothing, weight, etc. You need to actually write a description. You may include a picture for reference): At six foot five, obviously tall. Wears a white robe similar to the organization’s, minus the zipper and tassels. He has silver eyes that sparkle just a bit. He has snow-white hair, about an inch long and spiky, and no facial hair. He wears really soft white gloves, and strong white boots. Character Hobbies/Activities (Optional Field): Taking over the world(s).
Battle Statistics
Character Position (Hero/Neutral/Villain): Villain
Character Abilities (Maximum of 15 abilities allowed - please write your abilities in list form, starting with name & then description):
Lumakinesis: The ability to control light. This feeds into his other abilities, but alone carries two purposes. One:making auras and cool things to look awesome during a fight. Two: Making illusions, like harmless replicas of himself, to confuse and irritate. The illusions and auras and such are all intangible and harmless, but have no cooldown.
Intelligence: Ardent is worthy of Mensa. Really high IQ, makes him a great strategist, all that. Often makes battles confusing. Passive.
Double that: Smarter than Marilyn vos savant. So, he's really smart. Even smarter than before. So it's two abilities. He's smarter than anyone on earth. Passive.
Smoke and mirrors: Ardent teleports somewhere within a twenty foot radius in a burst of light. Once per post.
Blind: Ardent raises his hand, and a broad beam of really bright light comes out. Anyone who has their eyes open when this beam hits will find it really hard to see clearly for three posts. Five post cooldown.
Absorb: When his weapon comes into contact with anything or anyone, it begins absorbing that thing's energy. If there is no energy, it starts creeping along that object until it reaches something with energy. For example, locking swords for a long time would result in light creeping along the swords and draining the foe's energy. To be clear, this is a passive weapon ability, not a magic attack. Magic jammers will not stop this. In general, draining a person or thing will increase his strength, up to triple for large amounts of energy absorbed, but for stronger foes or unique circumstances (like draining kingdom hearts) sometimes he gains new abilities. It would take 3 posts to drain an ordinary warrior after constant contact. Up to ten posts max depending on how much energy there is.
Bending reality just a bit...:Using his incredible knowledge, Ardent can use light and it's speed and... Stuff like that to mess with reality. I don't really get how it works, but he does. This involves slightly altering the laws of physics to walk on walls and such, or modify the surrounding area in small physical ways. This cannot be used directly as an attack or block, only to make everything all the more confusing and give Ardent an advantage.
Ion drive: By directing huge amounts of light downwards, Ardent can hover briefly in midair, jump higher, and slow his decent. This requires both hands, so offense is impossible during it. But going under him during this is just asking to be incinerated. Two post cooldown.
Corrupted angel: Ardent gains the ability to fly and all stats are doubled. During this mode, he can use the following moves. Lasts until the end of a battle or use of finisher. Once Per thread.
Injured faith: Ten pillars of light surround Ardent, spin rapidly, and expand out to a ten yard radius before spiraling back in and colliding with Ardent to create a huge blast of light that would knock anyone near him back. Blast affects anyone within two meters of him. Hurts ardent slightly. Three post cooldown.
Ouranos and Gaia: Ardent places his ball of light above the foe, and ten thunderbolts, all white, fall from it in a circle with a radius of one meter around the target. Each makes a fissure that runs to the center, causing the ground to explode there with light energy. The thunderbolts form a cage until the ground explodes, making it hard to escape without teleporting. Can be blocked with surrounding magic shields like reflect as well. Three post cool down.
The end of light: Ardent raises his arms and becomes pure white. A done appears around him and expands until it is a mile in radius. Everything inside takes slight damage as this dome lasts for one post. Then everything inside is utterly destroyed. This is the finisher for corrupted angel. It even destroys scenery and burns through rock, but of course, using a barrier will soften it and one post should be enough time for most to get the heck out of there. Even if stuck inside, characters with high defense can withstand the energy, if only barely.
Character Weapons (Maximum of 5 weapons allowed – members must have 200 posts before their characters may wield a keyblade): A ball of light just larger than a baseball. This ball is summoned in his hand, but once created, can be made to grow, shrink, or go anywhere by telekinesis. It can even be used for assassinations by making the ball the size of a pill and putting it in food. Once in their stomach, he uses drain to take all the energy from them. It burns when it touches anything.
Character Accessories (Maximum of 5 accessories – optional field): An intricately carved white cracked heart pendant that increases his light attack magic strength.
Mode of Transportation (Optional Field): Corridors of light.
Character Strength’s (1 required): Magic, intelligence, determination, insanity
Character Weaknesses (1 required): Strength, speed, darkness
Character Story
Character Home World (Optional Field):The world of light.
Character Relationships (Optional Field – Describe any relationships that your character may have regarding family, friends, etc.):
Everyone except other villains: He hates them.
Character History (Minimum of 10 sentences required – proper grammar & punctuation required): Born in a world of light, where everyone was always friendly and kind, Ardent was a different boy. He never loved frolicking or goofing off, or even smiling too much. His parents were concerned, and sent him to the doctor several times, but they could find nothing wrong. There was no illness in him, no darkness corrupting him. Eventually, his friends abandoned him, a little scared of his attitude. Slowly, everyone became scared of him, until even his family was against him. Silently, he left one night, with a feeling that his world had abandoned him, though no one had said it officially. He discovered darkness for the first time there, but conquered it easily. He found it strange, boring, and weak. He went off to find a place that would accept him, but finding only hostile worlds, he realized something. He didn’t need their acceptance. He had power, greater after years of traveling than most of the masters on his home planet, and he could rule the worlds! All he needed was the strength of this mass of energy, Kingdom Hearts, to make even the worlds themselves obey him. Then all the worlds would be fused… Except one. His home world, the small little orb of light… It would be abandoned, left out from the worlds as punishment. He would be the one to decide what was normal…
Then he find kingdom hearts and realized that it did not grant that type of strength. It gave power, but not authority to change the worlds. So he formulated a new plan. One by one, he would dominate every world. Defeat their strongest warriors, take their castles, crush their spirits. All he needed was the power of kingdom hearts. Which was looking rather unguarded up there...
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose? The power of the mystic
2. What is most important to you? Being number one
3. What do you want out of life? To be strong
4. What are you afraid of? Being different