Xero Raelthyw
May 7, 2013 2:14:39 GMT -5
Post by Prythian on May 7, 2013 2:14:39 GMT -5
Member Information
Player Username: prythian
Current Character List: Well, this guy, and Prythian.
Random Character Notes (Add anything extra here): Pretty much everything got rewritten, aside from Appearance and History, which only got some bits added onto the end. In many ways, this is more like a new character.
Character Basics
Character Name: Xero Raelthyw
Character Age: 26
Character Race: Dragolyth
Character Gender: Male
About the Character
Character Personality (Please give an in depth description of your character’s personality, must be at least 5 sentences): Freed from the influence of his gods, Xero has loosened up considerably. While he's still rather serious, he now allows himself to laugh, and even make friends. After long years of loneliness, in fact, he's downright eager to make allies and meet traveling companions. Without a strict mission to follow, he simply wants to wander the worlds and see all the things he can see, and if necessary, protect them. (Champion or not, he still wants to protect others, deep in his heart.)
Character Appearance (Please include such things as height, hair color, eye color, body type, clothing, weight, etc. You need to actually write a description. You may include a picture for reference. Must be at least 5 sentences): Xero is a tall, dark, looming figure. His skin is a black normally only seen in onyx or gunmetal, and his irises and hair are the same dark red color. He wears a silken robe that changes color and pattern based on his surroundings, and his hairstyle is the same, continuously messy, midlength style. His nails, standing out white against the black skin, are pointed almost like they're trying to grow into claws. There is a feral look about him in the midst of battle. From two slits in the back of his robe sprout large black dragon wings with red leathery skin.
Battle Statistics
Character Position (Hero/Neutral/Villain): Hero/Neutral
Character Abilities (Maximum of 15 abilities allowed - please write your abilities in list form, starting with name & then description): Fire
Blazing Corona: An aura of flame appears around Xero's current weapon for the next three posts. This ups its damage. Xero can end this ability prematurely by flinging off the fire as an attack. (Two post cooldown)
Erupting Flares: Xero summons up the power of fire! As the sky grows harsh, five columns of flame being to spiral downwards to land on the ground. If the sky is not available, the flames erupt from the ground. If the battlefield is on water, the flames still arrive, but will not leave fire in their trail. For the next seven posts, these columns will move about the battlefield, leaving fire on the ground in their wake. (Once per thread)
Solar Meteor: With an enormous amount of energy, Xero calls forth the true power of flames! A miniature sun appears in his hands and grows to five times his size. When he flings it outwards, it rises upwards, firing large fireballs at his opponents for two posts. On the third post, it throws itself at an opponent, unleashing a large explosion on impact. (Once per thread)
Internal Heat: Xero cannot be harmed by high temperatures or flame.(Passive)
Water
Frozen Waste: Large, razor-sharp icicles grow on Xero's current weapons, extending its range by three feet. This lasts for two posts. Xero can end this ability prematurely by sending the icicles flying at an opponent. (Three post cooldown)
Torrential Streams: Xero summons up the power of water! From the ground bursts forth large streams of water, shooting outwards at various angles. These rapidly cover the battlefield in two feet of water. If the current battlefield is already water, these streams form out of its surface; if it's in the air, they materialize from the air. These streams can be used to 'grind/surf' on to get around the battlefield rapidly. This lasts for seven posts. (Once per thread)
Tidal Current: With an enormous amount of energy, Xero calls forth the true power of waves! From his hands, he sends forth a large twisting stream of water with amazing homing ability, which takes on a life of its own. For the next three posts, this stream will spiral through the air, aiming itself at his opponents. Any who get caught by it will be carried along with it. At the end of the third post, it will slam itself into the nearest solid object, along with anyone it grabbed. (Once per thread)
Aqua Traversal: Xero possesses the ability to treat water as if it were solid, allowing him to walk/run on it or 'kick' off of it underwater. (Passive)
Earth
Earthbreaker: Xero's current weapons begins to glow green with the power of earth. For the next three posts, Xero's attacks are strong enough to shatter rock, and thus deal more damage. Xero can end this early by slamming his weapons into the ground, sending a bunch of shrapnel-like rock at his opponent. (Two post cooldown)
Tectonic Collision: Xero summons up the power of earth! With an immense rumble, the very face of the earth changes, large peaks shoving themselves out of the ground and chasms forming between them! The battlefield becomes a place of sheer cliffs, jagged rocks, and deep pits. (Once per thread)
Mountain Crush: With an enormous amount of energy, Xero calls forth the true power of rock! A large hill of jagged rock rises up underneath him, lifting him up into the air. For the next two posts, avalanches rain down the peak, bouncing towards his opponents if they're on the ground. At the start of the third post, the mountain will break apart, large spikes of rock flying everywhere. (Once per thread)
Steadfast Peak: Xero cannot be knocked back by attacks so long as he is on the ground. (Passive)
Air
Howling Gale: An aura of air surrounds Xero's current weapons. For the next three posts, Xero can send physical projectiles flying straight back at his opponent with his weapons. Xero can end this prematurely by sending the compressed air as a sphere at his opponent. (Two post cooldown)
Twisting Storm: Xero summons the power of air! Clouds cover up the sky if it's visible. Harsh winds begin to blow about the entire battlefield, disrupting the flight of any physical projectiles. Flight also becomes impossible under these conditions. This lasts for seven posts. (Once per thread)
Hurricane Force: With an enormous amount of energy, Xero calls forth the true power of wind! An enormous tornado forms around Xero, lifting him into the air inside of it. Others can choose to jump inside the twister as well to fight him inside. For the next two posts, the walls of the tornado will absorb any attack that hits them, as well as ripping up chunks of ground. On the third post, the tornado will dissipate, sending all absorbed attacks and physical objects flying outwards from it. People inside it will be left on the ground unharmed. (Once per post)
Character Weapons (Maximum of 5 weapons allowed – members must have 100 posts before their characters may wield a keyblade): Armor of the Mountain: A set of gauntlets and greaves, made of a thick dark metal.
Glaive of the Sea: A long glaive with a teardrop-shaped blade, blade and pole both made out of a silvery-blue metal. The metal seems to actually ripple as though it were water.
Claws of the Sun: A pair of gloves with long golden talons sprouting from them. The air around them seems to ripple with heat.
Shield of the Sky: A large round shield. The front of it changes appearance, looking like a sky. It can reflect the current appearance of the sky or appear completely different.
Character Summons (Optional field – no canon summons allowed – maximum of 2 allowed and maximum of 2 abilities each allowed): Spirit of the World - Intangible: A ghostly image vaguely shaped like a person. The right half of its body is made of flame, and the left half of its body is made of wind. (Lasts for five posts)
Burning Desire: If a fire-based attack hits someone, it will cling to them, dealing minor fire damage over two posts. (Passive)
Blown Away: If an air-based attack hits someone, it will erupt into a gale that sends them flying backwards at high speeds. (Passive)
Spirit of the World - Unbreakable: A ghostly image vaguely shaped like a person. The right half of its body is made of rock, and the left half of its body is made of ice.
Numbing Chill: If a water/ice-based attack hits someone, it will freeze instantly, slowing them down for two posts. (Passive)
Strength of Stone: If an earth-based attack hits someone, it will stun them, making them unable to move from that spot for one post. (Passive)
Character Racial Ability (Optional - Your character may have ONE passive ability that seems to have an abnormal affect due to being a particular race. Merfolk can breathe underwater, Lava creatures are immune to fire, that sort of thing): Flight.
Character Strengths (1 required): Determination
Character Weaknesses (1 required): Temper
Character History (Minimum of 10 sentences required.):Our story begins long ago, on the living world of Drusthirael... where the Dryad Forests cover great tracts of land, and the dragons, connected to the land, rule with wisdom... Where we examine the child of the Eldest Dryad and the leader of the Dragon Council. A half-dragon child named 'Xero'.
It begins long before he was born, when the sage Toushinin and an evil mage waged war. Darklings covered the land, blobs that consumed everything. The people were sealed in a mystical object by Toushinin, and the world was left to become a barren wasteland. In this object, the people survived, in a copy of their old world. Two children born during this time were Xero and Neiyashu.
These two children weren't ordinary... they were chosen by destiny. Xero and Neiyashu left the seal once Xero was chosen by the Blade of Soul, a mystical sword apparently created by Toushinin. Xero went through many trials outside of the seal, clashing with the likes of the evil Gemini, gaining, in the end, three other swords. The Blades of Spirit, Heart, and Body. These Blades of Being, gathered together, could be fused into the Blade of Existence, embodying hope... and with help, Xero destroyed the Darklings that had razed Drusthirael, Neiyashu breaking open the seal and returning the people to the barren world.
And with the return of the healthy dragons and Dryads, as well as their trees, the world sprang back into life once again, as if it had never been destroyed. However, Suthisrael told Xero thus: "The Blade of Existence is a relic of the greatest pantheon of our world... the Gods of Balance. There are seven more swords, somewhere. They have not been wielded in many eons." Some instinct, some voice, that Xero didn't know the source of, told Xero to find these swords.
He did, holding in his mind opposing viewpoints and values in order to be chosen by them. Xero, wielding the Blades of Balance, had gained more than weapons. He'd gained a title, the Champion of Balance... and a mission... to uphold the balance. He also gained slavery.
Xero's mind, while he wielded the Blades, was open to modification by and guidance from the Gods that the Blades belonged to. His determination made it unlikely he could ever set down the mission before his life ended. Their guidance made it impossible.
Sealing the rebel god of Void so that his power was channeled through the blade of Void alone... letting the gods possess him to enable them to do tasks through his own body... Xero roamed the worlds endlessly, slaying heartless, aiding Nobodies in restoring themselves, and stopping others from claiming the hearts of worlds and destroying the worlds... Xero did it all. His final mission was to find pieces of a crystal created by the gods, shattered, and return it to its full state.
He failed. A twisted, evil creature in the form of an old women with the power to spin magic together somehow defeated him, beating him to the crystal shards and claiming the crystal for herself. In a final attempt, pushed by the gods, he struck down the crystal in a mighty beam of energy, sacrificing all of his lifeforce to destroy her... and the crystal... for good.
This, it seems, was not enough. The Gods of Balance had use for their Champion yet. They brought him back from death to serve them longer. Enraged at this violation of his most basic right to die, Xero tried many things to break their hold on him... eventually making a deal with a fallen goddess of dreams. He was told that the price he would pay for his freedom would be that he would take up his true birthright. Upon agreement, the Blades of Balance were torn away from him...
..and he woke up on another world, feeling the pulse of its lifeforce beneath him, and the large wings draped on his back. His birthright was that of his father; to feel the life of the land and sicken or grow strong with it, and to channel its power as his own.
Writing Portion
Sample Post (For first time character creators only. 10 sentences are required.):
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose?
The power of the warrior
The power of the defender
The power of the mystic*
2. What is most important to you?
Being number one
Friendship
My prized possessions*
3. What do you want out of life?
To see rare sights*
To broaden my horizons
To be strong
4. What are you afraid of?
Getting old
Being different
Being indecisive*
Player Username: prythian
Current Character List: Well, this guy, and Prythian.
Random Character Notes (Add anything extra here): Pretty much everything got rewritten, aside from Appearance and History, which only got some bits added onto the end. In many ways, this is more like a new character.
Character Basics
Character Name: Xero Raelthyw
Character Age: 26
Character Race: Dragolyth
Character Gender: Male
About the Character
Character Personality (Please give an in depth description of your character’s personality, must be at least 5 sentences): Freed from the influence of his gods, Xero has loosened up considerably. While he's still rather serious, he now allows himself to laugh, and even make friends. After long years of loneliness, in fact, he's downright eager to make allies and meet traveling companions. Without a strict mission to follow, he simply wants to wander the worlds and see all the things he can see, and if necessary, protect them. (Champion or not, he still wants to protect others, deep in his heart.)
Character Appearance (Please include such things as height, hair color, eye color, body type, clothing, weight, etc. You need to actually write a description. You may include a picture for reference. Must be at least 5 sentences): Xero is a tall, dark, looming figure. His skin is a black normally only seen in onyx or gunmetal, and his irises and hair are the same dark red color. He wears a silken robe that changes color and pattern based on his surroundings, and his hairstyle is the same, continuously messy, midlength style. His nails, standing out white against the black skin, are pointed almost like they're trying to grow into claws. There is a feral look about him in the midst of battle. From two slits in the back of his robe sprout large black dragon wings with red leathery skin.
Battle Statistics
Character Position (Hero/Neutral/Villain): Hero/Neutral
Character Abilities (Maximum of 15 abilities allowed - please write your abilities in list form, starting with name & then description): Fire
Blazing Corona: An aura of flame appears around Xero's current weapon for the next three posts. This ups its damage. Xero can end this ability prematurely by flinging off the fire as an attack. (Two post cooldown)
Erupting Flares: Xero summons up the power of fire! As the sky grows harsh, five columns of flame being to spiral downwards to land on the ground. If the sky is not available, the flames erupt from the ground. If the battlefield is on water, the flames still arrive, but will not leave fire in their trail. For the next seven posts, these columns will move about the battlefield, leaving fire on the ground in their wake. (Once per thread)
Solar Meteor: With an enormous amount of energy, Xero calls forth the true power of flames! A miniature sun appears in his hands and grows to five times his size. When he flings it outwards, it rises upwards, firing large fireballs at his opponents for two posts. On the third post, it throws itself at an opponent, unleashing a large explosion on impact. (Once per thread)
Internal Heat: Xero cannot be harmed by high temperatures or flame.(Passive)
Water
Frozen Waste: Large, razor-sharp icicles grow on Xero's current weapons, extending its range by three feet. This lasts for two posts. Xero can end this ability prematurely by sending the icicles flying at an opponent. (Three post cooldown)
Torrential Streams: Xero summons up the power of water! From the ground bursts forth large streams of water, shooting outwards at various angles. These rapidly cover the battlefield in two feet of water. If the current battlefield is already water, these streams form out of its surface; if it's in the air, they materialize from the air. These streams can be used to 'grind/surf' on to get around the battlefield rapidly. This lasts for seven posts. (Once per thread)
Tidal Current: With an enormous amount of energy, Xero calls forth the true power of waves! From his hands, he sends forth a large twisting stream of water with amazing homing ability, which takes on a life of its own. For the next three posts, this stream will spiral through the air, aiming itself at his opponents. Any who get caught by it will be carried along with it. At the end of the third post, it will slam itself into the nearest solid object, along with anyone it grabbed. (Once per thread)
Aqua Traversal: Xero possesses the ability to treat water as if it were solid, allowing him to walk/run on it or 'kick' off of it underwater. (Passive)
Earth
Earthbreaker: Xero's current weapons begins to glow green with the power of earth. For the next three posts, Xero's attacks are strong enough to shatter rock, and thus deal more damage. Xero can end this early by slamming his weapons into the ground, sending a bunch of shrapnel-like rock at his opponent. (Two post cooldown)
Tectonic Collision: Xero summons up the power of earth! With an immense rumble, the very face of the earth changes, large peaks shoving themselves out of the ground and chasms forming between them! The battlefield becomes a place of sheer cliffs, jagged rocks, and deep pits. (Once per thread)
Mountain Crush: With an enormous amount of energy, Xero calls forth the true power of rock! A large hill of jagged rock rises up underneath him, lifting him up into the air. For the next two posts, avalanches rain down the peak, bouncing towards his opponents if they're on the ground. At the start of the third post, the mountain will break apart, large spikes of rock flying everywhere. (Once per thread)
Steadfast Peak: Xero cannot be knocked back by attacks so long as he is on the ground. (Passive)
Air
Howling Gale: An aura of air surrounds Xero's current weapons. For the next three posts, Xero can send physical projectiles flying straight back at his opponent with his weapons. Xero can end this prematurely by sending the compressed air as a sphere at his opponent. (Two post cooldown)
Twisting Storm: Xero summons the power of air! Clouds cover up the sky if it's visible. Harsh winds begin to blow about the entire battlefield, disrupting the flight of any physical projectiles. Flight also becomes impossible under these conditions. This lasts for seven posts. (Once per thread)
Hurricane Force: With an enormous amount of energy, Xero calls forth the true power of wind! An enormous tornado forms around Xero, lifting him into the air inside of it. Others can choose to jump inside the twister as well to fight him inside. For the next two posts, the walls of the tornado will absorb any attack that hits them, as well as ripping up chunks of ground. On the third post, the tornado will dissipate, sending all absorbed attacks and physical objects flying outwards from it. People inside it will be left on the ground unharmed. (Once per post)
Character Weapons (Maximum of 5 weapons allowed – members must have 100 posts before their characters may wield a keyblade): Armor of the Mountain: A set of gauntlets and greaves, made of a thick dark metal.
Glaive of the Sea: A long glaive with a teardrop-shaped blade, blade and pole both made out of a silvery-blue metal. The metal seems to actually ripple as though it were water.
Claws of the Sun: A pair of gloves with long golden talons sprouting from them. The air around them seems to ripple with heat.
Shield of the Sky: A large round shield. The front of it changes appearance, looking like a sky. It can reflect the current appearance of the sky or appear completely different.
Character Summons (Optional field – no canon summons allowed – maximum of 2 allowed and maximum of 2 abilities each allowed): Spirit of the World - Intangible: A ghostly image vaguely shaped like a person. The right half of its body is made of flame, and the left half of its body is made of wind. (Lasts for five posts)
Burning Desire: If a fire-based attack hits someone, it will cling to them, dealing minor fire damage over two posts. (Passive)
Blown Away: If an air-based attack hits someone, it will erupt into a gale that sends them flying backwards at high speeds. (Passive)
Spirit of the World - Unbreakable: A ghostly image vaguely shaped like a person. The right half of its body is made of rock, and the left half of its body is made of ice.
Numbing Chill: If a water/ice-based attack hits someone, it will freeze instantly, slowing them down for two posts. (Passive)
Strength of Stone: If an earth-based attack hits someone, it will stun them, making them unable to move from that spot for one post. (Passive)
Character Racial Ability (Optional - Your character may have ONE passive ability that seems to have an abnormal affect due to being a particular race. Merfolk can breathe underwater, Lava creatures are immune to fire, that sort of thing): Flight.
Character Strengths (1 required): Determination
Character Weaknesses (1 required): Temper
Character History (Minimum of 10 sentences required.):Our story begins long ago, on the living world of Drusthirael... where the Dryad Forests cover great tracts of land, and the dragons, connected to the land, rule with wisdom... Where we examine the child of the Eldest Dryad and the leader of the Dragon Council. A half-dragon child named 'Xero'.
It begins long before he was born, when the sage Toushinin and an evil mage waged war. Darklings covered the land, blobs that consumed everything. The people were sealed in a mystical object by Toushinin, and the world was left to become a barren wasteland. In this object, the people survived, in a copy of their old world. Two children born during this time were Xero and Neiyashu.
These two children weren't ordinary... they were chosen by destiny. Xero and Neiyashu left the seal once Xero was chosen by the Blade of Soul, a mystical sword apparently created by Toushinin. Xero went through many trials outside of the seal, clashing with the likes of the evil Gemini, gaining, in the end, three other swords. The Blades of Spirit, Heart, and Body. These Blades of Being, gathered together, could be fused into the Blade of Existence, embodying hope... and with help, Xero destroyed the Darklings that had razed Drusthirael, Neiyashu breaking open the seal and returning the people to the barren world.
And with the return of the healthy dragons and Dryads, as well as their trees, the world sprang back into life once again, as if it had never been destroyed. However, Suthisrael told Xero thus: "The Blade of Existence is a relic of the greatest pantheon of our world... the Gods of Balance. There are seven more swords, somewhere. They have not been wielded in many eons." Some instinct, some voice, that Xero didn't know the source of, told Xero to find these swords.
He did, holding in his mind opposing viewpoints and values in order to be chosen by them. Xero, wielding the Blades of Balance, had gained more than weapons. He'd gained a title, the Champion of Balance... and a mission... to uphold the balance. He also gained slavery.
Xero's mind, while he wielded the Blades, was open to modification by and guidance from the Gods that the Blades belonged to. His determination made it unlikely he could ever set down the mission before his life ended. Their guidance made it impossible.
Sealing the rebel god of Void so that his power was channeled through the blade of Void alone... letting the gods possess him to enable them to do tasks through his own body... Xero roamed the worlds endlessly, slaying heartless, aiding Nobodies in restoring themselves, and stopping others from claiming the hearts of worlds and destroying the worlds... Xero did it all. His final mission was to find pieces of a crystal created by the gods, shattered, and return it to its full state.
He failed. A twisted, evil creature in the form of an old women with the power to spin magic together somehow defeated him, beating him to the crystal shards and claiming the crystal for herself. In a final attempt, pushed by the gods, he struck down the crystal in a mighty beam of energy, sacrificing all of his lifeforce to destroy her... and the crystal... for good.
This, it seems, was not enough. The Gods of Balance had use for their Champion yet. They brought him back from death to serve them longer. Enraged at this violation of his most basic right to die, Xero tried many things to break their hold on him... eventually making a deal with a fallen goddess of dreams. He was told that the price he would pay for his freedom would be that he would take up his true birthright. Upon agreement, the Blades of Balance were torn away from him...
..and he woke up on another world, feeling the pulse of its lifeforce beneath him, and the large wings draped on his back. His birthright was that of his father; to feel the life of the land and sicken or grow strong with it, and to channel its power as his own.
Writing Portion
Sample Post (For first time character creators only. 10 sentences are required.):
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose?
The power of the warrior
The power of the defender
The power of the mystic*
2. What is most important to you?
Being number one
Friendship
My prized possessions*
3. What do you want out of life?
To see rare sights*
To broaden my horizons
To be strong
4. What are you afraid of?
Getting old
Being different
Being indecisive*