Archah Cadence Shadowfang
Jun 7, 2013 13:01:25 GMT -5
Post by Illusion on Jun 7, 2013 13:01:25 GMT -5
Member Information
Player Username: Illusion
Current Character List: Xenon Luna, Juliette 'Snake-Eyes' Luna, Grace Memoria Swallowtail, Reila Tenebris, Lady Lucinda Fortune, Renegade Merci, Echo Whispers, Eliza Winters
Random Character Notes (Add anything extra here): My first villain! Let the horror commence! Mwa ha ha ha ha ha ha! ^_^ Now, if you'll excuse me, I'm off to throw my computer off the top of the Empire Estate Building.
Character Basics
Character Name: Archah Cadence Shadowfang
Character Age: A little complicated...looks 16, but is actually closer to 497 years of age
Character Race: Wyvern (kinda complicated, see looks and history)
Character Gender: Female
About the Character
Character Personality (Please give an in depth description of your character’s personality, must be at least 5 sentences): Archah is, no question about it, evil right down to her core. She is highly intelligent and supremely cunning; she’s brilliant at strategic thinking and solving intellectual problems, though she’s best at the former, and can also be rather deceptive. She avoids social interaction with humans as much as possible, as she absolutely loathes the human race (as for why, see her history) – it is worth noting, however, that although Archah has no qualms whatsoever about killing humans, she will never eat one, as according to her “They taste disgusting, and besides, human flesh has never really agreed with my stomach.”. Archah never makes alliances with those she does not recognise as particularly strong or intelligent, seeing those weaker than her as mere inconveniences to her and her plans. She will also never form an alliance with any human, no matter how strong that human might be, but is perfectly willing to form an alliance with a being of virtually any other race, provided, of course, that they are strong. Archah seemingly never forms emotional attachments to her allies (or, at least if she does then she keeps them to herself or simply dismisses them) and as such if one should fail her then she will send them away…or kill them on the spot.
Archah is cold-hearted, cruel and utterly merciless. Those who cross paths with her and get on her bad side will more often than not end up dead. She doesn't exactly go out of her way to pursue grudges, but if she happens upon someone who has previously upset or angered her she will attempt to kill them right there and then. Archah's merciless attitude even extends to children, and should a child cross her she will often 'teach them a lesson they won't soon forget'.
In the rare instances in which Archah chooses to engage in social interaction of any kind (or, more often, when she has no choice but to make some form of conversation) she will act politely, and yet smoothly casually. Do not mistake this for friendliness; beneath that pretty face and charming smile lays a heart that burns with a fiery urge for universal vengeance.
Character Appearance:
In human form, Archah is quite simply a stunningly attractive young woman. Her height is 5'9'', with a build that is slender and slim. Her skin is a touch paler than is usual for humans, but this isn't really noticable unless she's in a group. Her hair is smooth and long, ending at her lower back, and is jet black streaked with purple. Her eyes are a noticeably luminous red, streaked with gold. The pupils of her eyes are cat-like. Overall, Archah's face is very beautiful, but she does have a few odd and rather intimidating factors; her tongue is longer than that of a human, and is forked like the tongue of a snake, and her teeth are supremely sharp and subtly curved. Her bizarre teeth and tongue are only really noticeable when she grins particularly broadly.
Archah's clothing is elegant and some of it rather ornate. Her top is a red-purple colour, and short enough to expose her flat stomach; the straps of her top run up to her collar-bone, join a thin silver ring of metal, then extend from the ring around her neck. Archah's skirt ends a couple of inches above her knees at the front, but is slightly lower at the back; this skirt is black mostly, fading into deep purple near the bottom of it. Archah wears practical and elegant black shoes, which are each adorned with a ruby. She also has an elegant headpiece, a circlet of white gold, the centerpiece of which is an oval-shaped deep purple amethyst with three small rubies on either side (this centerpiece rests on Archah's forehead). Finally, Archah wears a hooded black cloak which conceals her wings rather well; when she wears this cloak, one could not tell just from looking at her that under it are black, dragon-like wings folded against her back. These wings have a total wingspan of 3 metres when fully extended.
When in her true form, her Wyvern Form if you will, Archah is remarkably intimidating. Her wingspan is approximately 46 feet, and her height is approximately 32 feet. The scales covering her body are, for the most part, jet black in colour. Her head is adorned with several small horns (three on her lower jaw on either side of her head, several more going up her snout) and two larger horns jutting out from the back of her head. The scales running down Archah's neck, back and to her tail-tip are large and armour-like, while the scales at her tail's tip itself are long and shaped almost like feathers, while being just as hard as the scales adoring her back. Her tail-tip scales can be flared out or contracted in to form a club-like appendage. The tail-tip scales are tinged with purple, while the ones on Archah's back are tinged with red. There are also some red and purple markings adorning Archah's face and body. As is the norm for Wyverns, Archah's forelimbs (which end in a single, strong claw where her forefeet would be) double as dragon-like wings, the edges of which are tinged with red. Her eyes remain the same as they do in her human form.
Battle Statistics
Character Position (Hero/Neutral/Villain): Villain
Character Abilities:
Aura Ignis Uno - Archah produces a beam of golden fire from her outstretched hands (in human form) or mouth (in Wyvern form), which may hit any enemies within a straight line of 12 metres in front of her. Requires a three post cool-down. Can be used by both her forms.
Aura Ignis Duo - Archah produces a shockwave of golden fire around herself, which may hit anyone within a radius of 10 metres of her. Requires a four post cool-down. Can be used by both her forms.
Aura Ignis Tria - Very similar to Aura Ignis Duo, but Archah must charge this ability up first before use, and it is henceforth stronger than Aura Ignis Duo. The charging of the attack takes one post, in which Archah may not use any other abilities or her weapons, or dodge oncoming attacks (being hit by an attack will not, however, interrupt the charging process), but can still talk. The shockwave is released on the second post, and has a radius of 18 metres. Requires a 6 post cool-down, and can be used by both her forms.
Poison Touch - Archah directly touches the skin of an opponent's neck, releasing a venom through her skin and through theirs in the form of a small purple flash, which flows through their blood, causing said opponent great pain for two posts. Poisoned opponents can still attack while still experiencing this great pain. Can only be used on an opponent once per battle, but if Archah attempts the ability and fails (e.g. if she fails to touch the target's neck directly) she may reattempt the ability after two posts. If she manages to successfully use the ability, then she cannot use it on anyone else for three posts. Can only be used while Archah is in human form.
Pulse of Darkness - Almost identical to Aura Ignis Duo, but in this case the shockwave is of darkness rather than golden flames (as such, the radius of this shockwave is the same as Aura Ignis Duo, at 10 metres). Requires a cool-down of four posts, and can be used by both of Archah's forms.
Shadows' Guard - Archah creates a spherical barrier of Darkness around herself to reflect magic-based attacks back at those who sent them (reflected attacks may or may not hit the ones who sent them). Only lasts for one post, and requires a cool-down of five after use. Can only be used while in her human form.
Wyvern's Thunder - Archah roars with such volume as to damage anyone within 22 metres of her. Blocking one's ears just as she starts to roar will reduce the damage dealt by this attack by half, but cannot negate the attack's damage completely. Requires a cool-down of five posts after use. Can only be used by Archah's Wyvern form.
Double Kick - Archah kicks an opponent twice in very rapid succession. A cool-down of two posts is required after use, and can only be used by Archah's human form.
Dark Slash of the Moon Blade - Archah slashes at an opponent while her scythe's blade is cloakes in Darkness. Requires a two post cool-down and can only be used by her human form.
Aura Ignis Slash - Archah slashes at an opponent while her scythe's blade is cloaked in golden flames. Requires a two post cool-down and can only be used by Archah's human form.
Wyvern's Lightning Strike - Archah brings a savage bolt of lightning down on an opponent to deal damage. Requires a three post cool-down and can be used by both her forms. The lightning bolt has a radius of 5 metres when it reaches the ground or its target.
Sky Slam - Archah carries an opponent into the air, then drops them down to the ground with tremeandous force to deal damage. This attack takes two posts - one for the opponent to be lifted into the air, and one to drop the opponent. If hit with sufficient force while lifting the opponent into the air, either by the opponent (who can use magical attacks at this stage, but is prevented from using physical attacks such as punching or kicking) or by a bystander, Archah will drop the opponent too early, resulting in said opponent only taking half the intended damage. Regardless of whether or not the attack is successfully completed, this ability requires a cool-down of six posts after use, and can only be used by Archah's Wyvern form.
Aura Ignis Displodo - Archah fires a ball of golden fire at an opponent to deal damage, either from her outstretched hands (in human form) or mouth (in Wyvern form). Upon making contact with a target, this ball of fire explodes and may cause minor damage to those within 2 metres of said target.
Character Weapons:
Luna Caedis (also known as the Moon Blade) - a scythe, with a mostly black handle (the lower portion of it is lilac). The blade of said scythe is shiny, dark silver on top and dusky purple underneath (the two colours are separated by a thin zig-zag line of bright silver). The blade of the scythe is precisely 1 metre long, and when Archah wields it it can reach enemies up to two metres in front of her.
Character Summons (Optional field – no canon summons allowed – maximum of 2 allowed and maximum of 2 abilities each allowed):
Saeva - the spirit of Archah's deceasd son, a Wyvern whom is the exact double of Archah herself with the exception of size (his height is 12 feet, and his wingspan 24 feet), and his eyes which are dark blue in colour. He can still be hit by attacks and opponents' weapons, as he takes physical form upon being summoned despite being a spirit. His only ability is Aura Ignis Duo Minor, which is the same as Archah's Aura Ignis Duo with the exception of being somewhat weaker and only having a radius of 7 metres when the shockwave of golden flame is released. The ability requires a three post cool-down. Saeva can stay out for up to six posts, and once he's gone cannot be summoned again for another seven posts.
Character Racial Ability (Optional - Your character may have ONE passive ability that seems to have an abnormal affect due to being a particular race. Merfolk can breathe underwater, Lava creatures are immune to fire, that sort of thing):
Shadows of Change - this is the ability that allows Archah to switch freely between her forms. Thereis no limit to the amount of time she can spend in a form, but after switching she must wait at least two posts before switching again.
Character Strengths (1 required):
Remarkably high IQ, skilled with magic and her weapon, good endurance and stamina
Character Weaknesses (1 required):
Vulnerable to Light-based attacks, can occasionally let her rage cloud her rational thought
Character History (Minimum of 10 sentences required.):
Archah herself never confesses what world she originated in, though this is likely out of reluctance of remembering certain events that happened there. From the moment of birth, Archah was hunted by humans because they considered her to be a great danger to their lives. This set into course her deep hatred of humans, but was not the thing that made her as hateful of them as she is today. Archah typically chose to reside in caves away from those pesky human beings, though of course she would occasionally have to migrate between her cave residencies. Approximately 350 years ago, however, Archah met another Wyvern named Atrox whom became her mate. It was with this fellow Wyvern that Archah had a single child, her son whom she named Saeva. For a time, Archah was truly happy...but little could she ever foretell that her happiness was going to come to a sudden and drastic end.
In one particular encounter with humans, Archah's mate and child were both slain by some powerful mages who had been recruited to do just that. Archah by some miracle managed to escape, but in that instant developed her deep and bitter hatred of the human race. This in turn lead Archah to swear vengeance not just on those humans that killed her mate and son, but on the entire human race and the universe as a whole. She has yet to find a way of extracting a suitably devastating vengeance, however, but will stop at nothing to find a way to execute such a thing. Archah took her first step towards her great vengeance by devouring the human princess of her homeworld, whose name happened to be Cadence, thereby ingesting her soul and taking her humman form as one of Archah's own. With this as a suitable disguise, Archah left her world in her search for something that could help bring about her universal vengeance. She has been travelling with this goal in mind ever since.
Recently, Archah came across the world known as The World that Never Was. Seeing as there were very few humans here, she took up temporary residence and treats it as her 'base' of sorts; she will travel to other worlds, of course, but most often returns to The World that Never Was. The various Heartless and other dark creatures of the world are of no hinderence to her, and she simply disposes of them should they get in her way.
Kingdom Hearts
1. Which form will you choose?
The power of the mystic
2. What is most important to you?
Being number one
3. What do you want out of life?
To be strong
4. What are you afraid of?
Getting old
Player Username: Illusion
Current Character List: Xenon Luna, Juliette 'Snake-Eyes' Luna, Grace Memoria Swallowtail, Reila Tenebris, Lady Lucinda Fortune, Renegade Merci, Echo Whispers, Eliza Winters
Random Character Notes (Add anything extra here): My first villain! Let the horror commence! Mwa ha ha ha ha ha ha! ^_^ Now, if you'll excuse me, I'm off to throw my computer off the top of the Empire Estate Building.
Character Basics
Character Name: Archah Cadence Shadowfang
Character Age: A little complicated...looks 16, but is actually closer to 497 years of age
Character Race: Wyvern (kinda complicated, see looks and history)
Character Gender: Female
About the Character
Character Personality (Please give an in depth description of your character’s personality, must be at least 5 sentences): Archah is, no question about it, evil right down to her core. She is highly intelligent and supremely cunning; she’s brilliant at strategic thinking and solving intellectual problems, though she’s best at the former, and can also be rather deceptive. She avoids social interaction with humans as much as possible, as she absolutely loathes the human race (as for why, see her history) – it is worth noting, however, that although Archah has no qualms whatsoever about killing humans, she will never eat one, as according to her “They taste disgusting, and besides, human flesh has never really agreed with my stomach.”. Archah never makes alliances with those she does not recognise as particularly strong or intelligent, seeing those weaker than her as mere inconveniences to her and her plans. She will also never form an alliance with any human, no matter how strong that human might be, but is perfectly willing to form an alliance with a being of virtually any other race, provided, of course, that they are strong. Archah seemingly never forms emotional attachments to her allies (or, at least if she does then she keeps them to herself or simply dismisses them) and as such if one should fail her then she will send them away…or kill them on the spot.
Archah is cold-hearted, cruel and utterly merciless. Those who cross paths with her and get on her bad side will more often than not end up dead. She doesn't exactly go out of her way to pursue grudges, but if she happens upon someone who has previously upset or angered her she will attempt to kill them right there and then. Archah's merciless attitude even extends to children, and should a child cross her she will often 'teach them a lesson they won't soon forget'.
In the rare instances in which Archah chooses to engage in social interaction of any kind (or, more often, when she has no choice but to make some form of conversation) she will act politely, and yet smoothly casually. Do not mistake this for friendliness; beneath that pretty face and charming smile lays a heart that burns with a fiery urge for universal vengeance.
Character Appearance:
In human form, Archah is quite simply a stunningly attractive young woman. Her height is 5'9'', with a build that is slender and slim. Her skin is a touch paler than is usual for humans, but this isn't really noticable unless she's in a group. Her hair is smooth and long, ending at her lower back, and is jet black streaked with purple. Her eyes are a noticeably luminous red, streaked with gold. The pupils of her eyes are cat-like. Overall, Archah's face is very beautiful, but she does have a few odd and rather intimidating factors; her tongue is longer than that of a human, and is forked like the tongue of a snake, and her teeth are supremely sharp and subtly curved. Her bizarre teeth and tongue are only really noticeable when she grins particularly broadly.
Archah's clothing is elegant and some of it rather ornate. Her top is a red-purple colour, and short enough to expose her flat stomach; the straps of her top run up to her collar-bone, join a thin silver ring of metal, then extend from the ring around her neck. Archah's skirt ends a couple of inches above her knees at the front, but is slightly lower at the back; this skirt is black mostly, fading into deep purple near the bottom of it. Archah wears practical and elegant black shoes, which are each adorned with a ruby. She also has an elegant headpiece, a circlet of white gold, the centerpiece of which is an oval-shaped deep purple amethyst with three small rubies on either side (this centerpiece rests on Archah's forehead). Finally, Archah wears a hooded black cloak which conceals her wings rather well; when she wears this cloak, one could not tell just from looking at her that under it are black, dragon-like wings folded against her back. These wings have a total wingspan of 3 metres when fully extended.
When in her true form, her Wyvern Form if you will, Archah is remarkably intimidating. Her wingspan is approximately 46 feet, and her height is approximately 32 feet. The scales covering her body are, for the most part, jet black in colour. Her head is adorned with several small horns (three on her lower jaw on either side of her head, several more going up her snout) and two larger horns jutting out from the back of her head. The scales running down Archah's neck, back and to her tail-tip are large and armour-like, while the scales at her tail's tip itself are long and shaped almost like feathers, while being just as hard as the scales adoring her back. Her tail-tip scales can be flared out or contracted in to form a club-like appendage. The tail-tip scales are tinged with purple, while the ones on Archah's back are tinged with red. There are also some red and purple markings adorning Archah's face and body. As is the norm for Wyverns, Archah's forelimbs (which end in a single, strong claw where her forefeet would be) double as dragon-like wings, the edges of which are tinged with red. Her eyes remain the same as they do in her human form.
Battle Statistics
Character Position (Hero/Neutral/Villain): Villain
Character Abilities:
Aura Ignis Uno - Archah produces a beam of golden fire from her outstretched hands (in human form) or mouth (in Wyvern form), which may hit any enemies within a straight line of 12 metres in front of her. Requires a three post cool-down. Can be used by both her forms.
Aura Ignis Duo - Archah produces a shockwave of golden fire around herself, which may hit anyone within a radius of 10 metres of her. Requires a four post cool-down. Can be used by both her forms.
Aura Ignis Tria - Very similar to Aura Ignis Duo, but Archah must charge this ability up first before use, and it is henceforth stronger than Aura Ignis Duo. The charging of the attack takes one post, in which Archah may not use any other abilities or her weapons, or dodge oncoming attacks (being hit by an attack will not, however, interrupt the charging process), but can still talk. The shockwave is released on the second post, and has a radius of 18 metres. Requires a 6 post cool-down, and can be used by both her forms.
Poison Touch - Archah directly touches the skin of an opponent's neck, releasing a venom through her skin and through theirs in the form of a small purple flash, which flows through their blood, causing said opponent great pain for two posts. Poisoned opponents can still attack while still experiencing this great pain. Can only be used on an opponent once per battle, but if Archah attempts the ability and fails (e.g. if she fails to touch the target's neck directly) she may reattempt the ability after two posts. If she manages to successfully use the ability, then she cannot use it on anyone else for three posts. Can only be used while Archah is in human form.
Pulse of Darkness - Almost identical to Aura Ignis Duo, but in this case the shockwave is of darkness rather than golden flames (as such, the radius of this shockwave is the same as Aura Ignis Duo, at 10 metres). Requires a cool-down of four posts, and can be used by both of Archah's forms.
Shadows' Guard - Archah creates a spherical barrier of Darkness around herself to reflect magic-based attacks back at those who sent them (reflected attacks may or may not hit the ones who sent them). Only lasts for one post, and requires a cool-down of five after use. Can only be used while in her human form.
Wyvern's Thunder - Archah roars with such volume as to damage anyone within 22 metres of her. Blocking one's ears just as she starts to roar will reduce the damage dealt by this attack by half, but cannot negate the attack's damage completely. Requires a cool-down of five posts after use. Can only be used by Archah's Wyvern form.
Double Kick - Archah kicks an opponent twice in very rapid succession. A cool-down of two posts is required after use, and can only be used by Archah's human form.
Dark Slash of the Moon Blade - Archah slashes at an opponent while her scythe's blade is cloakes in Darkness. Requires a two post cool-down and can only be used by her human form.
Aura Ignis Slash - Archah slashes at an opponent while her scythe's blade is cloaked in golden flames. Requires a two post cool-down and can only be used by Archah's human form.
Wyvern's Lightning Strike - Archah brings a savage bolt of lightning down on an opponent to deal damage. Requires a three post cool-down and can be used by both her forms. The lightning bolt has a radius of 5 metres when it reaches the ground or its target.
Sky Slam - Archah carries an opponent into the air, then drops them down to the ground with tremeandous force to deal damage. This attack takes two posts - one for the opponent to be lifted into the air, and one to drop the opponent. If hit with sufficient force while lifting the opponent into the air, either by the opponent (who can use magical attacks at this stage, but is prevented from using physical attacks such as punching or kicking) or by a bystander, Archah will drop the opponent too early, resulting in said opponent only taking half the intended damage. Regardless of whether or not the attack is successfully completed, this ability requires a cool-down of six posts after use, and can only be used by Archah's Wyvern form.
Aura Ignis Displodo - Archah fires a ball of golden fire at an opponent to deal damage, either from her outstretched hands (in human form) or mouth (in Wyvern form). Upon making contact with a target, this ball of fire explodes and may cause minor damage to those within 2 metres of said target.
Character Weapons:
Luna Caedis (also known as the Moon Blade) - a scythe, with a mostly black handle (the lower portion of it is lilac). The blade of said scythe is shiny, dark silver on top and dusky purple underneath (the two colours are separated by a thin zig-zag line of bright silver). The blade of the scythe is precisely 1 metre long, and when Archah wields it it can reach enemies up to two metres in front of her.
Character Summons (Optional field – no canon summons allowed – maximum of 2 allowed and maximum of 2 abilities each allowed):
Saeva - the spirit of Archah's deceasd son, a Wyvern whom is the exact double of Archah herself with the exception of size (his height is 12 feet, and his wingspan 24 feet), and his eyes which are dark blue in colour. He can still be hit by attacks and opponents' weapons, as he takes physical form upon being summoned despite being a spirit. His only ability is Aura Ignis Duo Minor, which is the same as Archah's Aura Ignis Duo with the exception of being somewhat weaker and only having a radius of 7 metres when the shockwave of golden flame is released. The ability requires a three post cool-down. Saeva can stay out for up to six posts, and once he's gone cannot be summoned again for another seven posts.
Character Racial Ability (Optional - Your character may have ONE passive ability that seems to have an abnormal affect due to being a particular race. Merfolk can breathe underwater, Lava creatures are immune to fire, that sort of thing):
Shadows of Change - this is the ability that allows Archah to switch freely between her forms. Thereis no limit to the amount of time she can spend in a form, but after switching she must wait at least two posts before switching again.
Character Strengths (1 required):
Remarkably high IQ, skilled with magic and her weapon, good endurance and stamina
Character Weaknesses (1 required):
Vulnerable to Light-based attacks, can occasionally let her rage cloud her rational thought
Character History (Minimum of 10 sentences required.):
Archah herself never confesses what world she originated in, though this is likely out of reluctance of remembering certain events that happened there. From the moment of birth, Archah was hunted by humans because they considered her to be a great danger to their lives. This set into course her deep hatred of humans, but was not the thing that made her as hateful of them as she is today. Archah typically chose to reside in caves away from those pesky human beings, though of course she would occasionally have to migrate between her cave residencies. Approximately 350 years ago, however, Archah met another Wyvern named Atrox whom became her mate. It was with this fellow Wyvern that Archah had a single child, her son whom she named Saeva. For a time, Archah was truly happy...but little could she ever foretell that her happiness was going to come to a sudden and drastic end.
In one particular encounter with humans, Archah's mate and child were both slain by some powerful mages who had been recruited to do just that. Archah by some miracle managed to escape, but in that instant developed her deep and bitter hatred of the human race. This in turn lead Archah to swear vengeance not just on those humans that killed her mate and son, but on the entire human race and the universe as a whole. She has yet to find a way of extracting a suitably devastating vengeance, however, but will stop at nothing to find a way to execute such a thing. Archah took her first step towards her great vengeance by devouring the human princess of her homeworld, whose name happened to be Cadence, thereby ingesting her soul and taking her humman form as one of Archah's own. With this as a suitable disguise, Archah left her world in her search for something that could help bring about her universal vengeance. She has been travelling with this goal in mind ever since.
Recently, Archah came across the world known as The World that Never Was. Seeing as there were very few humans here, she took up temporary residence and treats it as her 'base' of sorts; she will travel to other worlds, of course, but most often returns to The World that Never Was. The various Heartless and other dark creatures of the world are of no hinderence to her, and she simply disposes of them should they get in her way.
Kingdom Hearts
1. Which form will you choose?
The power of the mystic
2. What is most important to you?
Being number one
3. What do you want out of life?
To be strong
4. What are you afraid of?
Getting old