Cheri-chan!
Jan 31, 2014 21:31:44 GMT -5
Post by JeY k on Jan 31, 2014 21:31:44 GMT -5
Member Information
Player Username: tehjey
Current Character List: sig
Random Character Notes (Add anything extra here):
Get out of my head! also have a yandere.
Character Basics
Character Name: Cherika Kohoni
Character Age: 19
Character Race: Human
Character Gender: Female
About the Character
Character Personality:
The key phrase regarding Cherika is that she is obsessive to an unhealthy degree. She's naturally a bit of a loner as well due to her strange tendencies regarding social situations, a bit of an outcast from how strange and different she seemed to be. She wasn't always interested in the girly things growing up. Not to say she was a tomboy, but her interests included experimentation. Lots of experimentation, she would love to 'manipulate variables' and see the results. Her favorite subjects were subjecting various types of bugs to various treatments. Bugs were always mindless, yet moving. Her experiments were simply haphazardly exploring curiosity though, with no real greater purpose.
As the strange girl grew to mature, her obsessive state began to influence her hobbies further. She became insistent in knowing why and how things worked whenever they confused her, and simple technology was not very fun since the reasoning behind mathematics or physics were boring, but people were always fascinating. She questioned the 'why' quite often, while she wasn't the easiest to warm up to people since she more often than not scared them aware with her intrusive questions, but eventually she hopes to meet someone 'nice' to her. Although, it would be a death trap; she grow an unhealthy attachment and obsess over making sure that person kept liking her.
Despite given her abilities at a younger age, she is still timid at first when it comes to being in danger. She'll often appear panicky and even act that way when she's not due to being masochistic, but ultimately she's unstable. When it comes to fights, there's no telling what she'll do whether it's cower and try to run away or go on a psycho rampage; those are only two sides of the spectrum to which she could be anywhere in-between as well. However, if it involves a person she's attached to, her mentality will become much different and probably more predictable but one should be warned once they think they have her figured out.
Character Appearance:
Cherika has long, flowing auburnish/orange hair that when not styled in any way reaches just past her waist and almost halfway to her knees with long bangs on the side but bangs just shy of her eyes in the middle. On top of her peachy white complexion is a small nose and small lips along with an alluring set of emerald eyes, though on her left iris is a lightning-bolt like crack of black, the same color as her pupil which might seem hard to notice at first but when face-to-face in a conversation with eye-contact it can be rather distinct. She stands just five feet tall and only weighs one hundred pounds.
As for attire, she wears a slim black button up with a light pink unbuttoned jacket over it, a darker pink skirt which ends two inches above her knees with a black stripe towards the bottom, long black stockings and simple black slip-on shoes without any laces but have white ribbons tied on top. Strapped to the outsides of the skirt however is a simple black nylon holster for her pistol in clear sight, which she claims she needs for protection from monsters (which usually works due to Heartless existence). She has an orange bow tied loosely around the shirt collar though with pin-on button at the center with a black smiley face, where the left eye has a white 'x' and the tongue is sticking out of the left of the mouth. Also around her wrists were white bands with small black baubles, but they were often behind her jacket sleeves. She ties a black ribbon in her hair and has a cyan hair clip hanging off to the left. Finally, just below her neckline usually covered by her bow, a red gemstone crested in a wavy gold pattern is embedded into her skin. It is the source of her powers.
Battle Statistics
Character Position: Lawful Neutral
Character Abilities:
{}--Blood Regeneration: (Passive) Cherika regenerates her blood at an astounding rate. Minus being completely gutted from all sides of her body, it is unlikely that she can ever receive a fatal wound from bleeding out. this also allows her to heal rapidly, usually around ten times the rate of a standard human.
{}--Blood Causticity: (Passive) Cherika's blood is highly corrosive. Direct contact with another person's flesh besides herself will likely burn and eat through the skin like a powerful acid. Direct contact with other materials will eat away at them but it depends: carbon-high goods like cloth will be melted away in seconds where as more sturdy metals will only receive slight holes or dents. If ingested, causes organ failure in mere minutes. There is no known antidote, depending on the amount ingested it can either knock one unconscious for a while or be completely fatal.
{}--Blood Fuel: (Passive) Opening wounds herself and causing blood to flow will make Cherika feel alive. Being masochistic combined with the effects of her unstable chemically engineered blood gives her a slight (not drastic) speed, dexterity, agility and strength boost be fifty percent higher than a standard human. This can only be invoked through a self-inflicted wound. If there has been some time [around 3 posts], she can inflict another wound on herself to double this buff to be one hundred percent higher, to which her buff will be maximized. This buff decreases by fifty percent once a decent amount of time [6 posts] has gone by without wounding herself.
{}--Blood Clone: By spilling a small amount of a person's blood (can be her own or another's), she can form that blood into a perfect physical copy of the person who's blood was used. However, their brain is heavily underdeveloped, only understands basic commands and is very comparable to a 'walker' zombie. [Cooldown of 6 posts]
{}--Blood Kinesis: Cherika can concentrate very intently on a single individual or a single group with malicious intent. She causes their blood to boil and the person(s) in question will feel a very immense and nearly intolerable pain, but it does not cause any permanent damage nor can it be used to cause a fatality. However, Cherika cannot perform any other actions during this heavy concentration and becomes heavily fatigued after use. [3 post cooldown]
[]--Dark Swing: Cherika can swing her arm and create an arc of purple energy along with it to emulate the slashing of a sword. [No cooldown due to being a 1:1 ratio of simply having a sword]
[]--Dark Vine: Cherika can manifest a vine of dark energy which she whips at her opponent, which lasts until she strikes once or dismisses it. If contact is made, she may drain that opponent's stamina a small amount for as long as contact is made, replenishing her own slightly. [1 post cooldown, only goes on cooldown if strike lands. May only drain stamina during the post it lands.]
[]--Dark Burst: This causes a sudden explosion of dark energy within eyesight of Cherika. Dark energy converges to a spot of her choosing for a brief moment and explodes over a three foot radius for moderate damage. [2 post cooldown, cannot be used if Dark Bloodfusion is on cooldown.]
[}--Dark Bloodfusion: If Cherika is bleeding, she can meld it with dark energy to launch a volatile projectile that explodes her corrosive blood similarly to dark burst, except the energy is launched from her hand rather than suddenly converging onto a spot. The projectile travels straight and gravity forces it to arc similarly to a dense ball that was thrown. [4 post cooldown, cannot be used if Dark Burst is on cooldown]
{]--Blood Darksword: If Cherika is bleeding and not holding anything in either hand, she can meld a hefty amount of blood with dark energy to create a powerful sword with a four-foot long blade. It looks like a glowing mess of radiant purple energy and solidified blood crudely meshed together. If this blade strikes an opponent, it has a mild stamina-drain effect like Dark Vine, if a swing from this blade is blocked or parried drips of corrosive blood will splash in the direction it was swung which create minor explosions after three seconds. [Lasts the duration of the battle or until dismissed, though using it causes Cherika to fatigue twice as fast as normal. Stamina drain can only occur once per post and corrosive blood sprinkling can only occur once every other post.]
Character Weapons:
HK P30S: A 9mm pistol with a fifteen-round clip, standard semi-automatic rate of fire. Has a barrel designed for a balance between stability and accuracy. It's black with a simple design, according to this reference. It fires enchanted dark rounds but still act like real bullets, just with a little 'kick' to them where standard lead would be ineffective. Behind this pistol's holster is a magazine generator, which whenever Cherika needs to reload she will always have a fresh magazine ready. She can tie the holster higher on her body if necessary to conceal the weapon behind her jacket.
Jungle Knife Saw: this nifty blade is tucked into the inside of the girl's skirt with the tip of the handle just sticking out enough to flick it out of the sheath into her hand. It is a standard knife blade about nine inches in length with a serrated base, and a serrated back so she can turn it around and use it as a saw. This reference shows it's style.
Telescoping Staff: Her primary weapon, it starts out as a small steel stick but it extends from both ends and locks into place to be a powerful staff about five feet long, so as tall as herself. This is her preferred weapon since it's powerful but non-lethal, also boasts range. It's a deep black to keep the color scheme of her other weapons. This rests on the inside of her skirt just behind the knife sheath on a strap.
Character Summons: N/A
Character Racial Ability: N/A
Character Strengths (1 required): Her persistence.
Character Weaknesses (1 required): Her obsessiveness.
Character History:
Cherika was orphaned young, her entire existence was an accident in the first place and eventually her parents grew bitter and hated each other, no one wanting to take care of their child, they put her up for adoption before they split up and ran entirely away. This girl was far from devastated however, some sort of trauma must be holding her deeply repressed since she was the only kid at the orphanage who never cared a single bit what her parents were like since she was too young to remember them by the time she was given up.
The other kids were also weary of her, she seemed to preoccupied with her 'experiments' to really make friends and was made into an outcast. She felt lonely, but she couldn't internalize what it was and it drove her insane. Well, to a degree, but eventually a lone man in a black lab coat showed up looking for someone to take care of and maybe be an assistant. It didn't seem unethical since he promised to love and care for whoever would be chosen, but his real intentions were cloaked for his real purposes of exhausting experimentation. He happened to be surveying kids with simple tactics to choose just the right one, and when he found Cherika he thought he struck a gold mine.
Right away, the girl was adopted and taken back to the scientist's house. The already predisposed-to-insanity girl was about to be subjected to the worst torture of her life, undergoing many trials involving the drawing of her blood. She hated what she went through, but being a kid meant she had no other choice. This went on for two years, keeping her locked in a room except when she was taken out for experiments. Eventually the mad scientist finished a certain craft he had been working on this whole time - an enchanted gem that would give the user immortality. It was formulated using ancient callings of darkness and blood, the natural life force of a human. All that was left to do was... test it. The girl was released from her room, half awake and half mindless due to being drugged up for subordination for one final operation.
The gem was surgically implanted on the upper back of the girl just below where the neck meets was the fruits of the mad scientist's experimentation and hard work. Once he confirmed the last connection of the artifact with the spinal cord, suddenly the girl's beautiful green but washed-out and drained eyes lit up with life, but she immediately started coughing up blood from her mouth and broke out of her restraints, going berserk and smashing everything she could with her arms. She was only in a t-shirt at the time so all of the broken glass and anything else sharp she touched made cuts, but she didn't seem to stop. Eventually she managed to grab hold of the scientist who desperately tried to avoid her gaze and beat him to death with her bare hands.
After a few more minutes of rampaging, she calmed down and passed out, waking a couple hours later and looking around, realizing what she did. She was a bit awestruck, but seeing the scientist's bloodied body was simply a relief. She was finally free from her torture. She felt the back of her neck and tried to tug at the little device but it was fully integrated with her spine and caused a severely painful reaction as a result. Well, that was now permanent, but after remembering what the scientist talked about, she remembered this was supposed to grant her immortality. She did feel a strange power coursing through her veins.
Through dumb luck and her own self experimentation, she discovered the limits and bounds of what she could do. Apparently if she concentrated on blood, she could control the blood. If she concentrated on the dark energy, she could control the dark energy (to a slight degree). After lots and lots of hurting herself (and deciding she now liked this pain) and making herself bleed, spilling all sorts of blood, she determined that she really was immortal since no matter what she would eventually heal herself up. She never did anything risky to her heart or other vital organs, but she would assume that she couldn't die from mortal wounds.
Upon receiving her independence, she decided to clean up the lab and make it her new home, hiding away the mad scientist's body and cleaning the place up as best as she could (though some bloodstains were embedded rather permanently), she tried to go out and live life... somewhat. She was awfully concerned of there being more people like the scientist, since she hasn't had much other human interactions so she took up measures to defend herself. A gun clearly visible to deter attacks, a large staff condensed up pretty small to defend herself otherwise, and a large knife for emergencies or cutting herself to give her an 'edge'. She lives through various odd jobs, never failing to 'experiment' on other people anywhere she goes from her current home in Radiant Garden.
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose?
The power of the warrior
The power of the defender
The power of the mystic
2. What is most important to you?
Being number one
Friendship
My prized possessions
3. What do you want out of life?
To see rare sights
To broaden my horizons
To be strong
4. What are you afraid of?
Getting old
Being different
Being indecisive
===
Additional notes:
Out of combat, Cherika can use her blood abilities to engage in a number of various activities, such as telekinetically making blood move, controlling small animals, forming various shapes and controlling the density of blood. She can be quite creative with her psychic blood powers while not engaged in a fight.
Similarly with her dark powers, she can create lower-intensity versions of dark burst for personal use or even use a few unique ways to manipulate the energy, so long as she is not in the middle of fighting.
Player Username: tehjey
Current Character List: sig
Random Character Notes (Add anything extra here):
Get out of my head! also have a yandere.
Character Basics
Character Name: Cherika Kohoni
Character Age: 19
Character Race: Human
Character Gender: Female
About the Character
Character Personality:
The key phrase regarding Cherika is that she is obsessive to an unhealthy degree. She's naturally a bit of a loner as well due to her strange tendencies regarding social situations, a bit of an outcast from how strange and different she seemed to be. She wasn't always interested in the girly things growing up. Not to say she was a tomboy, but her interests included experimentation. Lots of experimentation, she would love to 'manipulate variables' and see the results. Her favorite subjects were subjecting various types of bugs to various treatments. Bugs were always mindless, yet moving. Her experiments were simply haphazardly exploring curiosity though, with no real greater purpose.
As the strange girl grew to mature, her obsessive state began to influence her hobbies further. She became insistent in knowing why and how things worked whenever they confused her, and simple technology was not very fun since the reasoning behind mathematics or physics were boring, but people were always fascinating. She questioned the 'why' quite often, while she wasn't the easiest to warm up to people since she more often than not scared them aware with her intrusive questions, but eventually she hopes to meet someone 'nice' to her. Although, it would be a death trap; she grow an unhealthy attachment and obsess over making sure that person kept liking her.
Despite given her abilities at a younger age, she is still timid at first when it comes to being in danger. She'll often appear panicky and even act that way when she's not due to being masochistic, but ultimately she's unstable. When it comes to fights, there's no telling what she'll do whether it's cower and try to run away or go on a psycho rampage; those are only two sides of the spectrum to which she could be anywhere in-between as well. However, if it involves a person she's attached to, her mentality will become much different and probably more predictable but one should be warned once they think they have her figured out.
Character Appearance:
Cherika has long, flowing auburnish/orange hair that when not styled in any way reaches just past her waist and almost halfway to her knees with long bangs on the side but bangs just shy of her eyes in the middle. On top of her peachy white complexion is a small nose and small lips along with an alluring set of emerald eyes, though on her left iris is a lightning-bolt like crack of black, the same color as her pupil which might seem hard to notice at first but when face-to-face in a conversation with eye-contact it can be rather distinct. She stands just five feet tall and only weighs one hundred pounds.
As for attire, she wears a slim black button up with a light pink unbuttoned jacket over it, a darker pink skirt which ends two inches above her knees with a black stripe towards the bottom, long black stockings and simple black slip-on shoes without any laces but have white ribbons tied on top. Strapped to the outsides of the skirt however is a simple black nylon holster for her pistol in clear sight, which she claims she needs for protection from monsters (which usually works due to Heartless existence). She has an orange bow tied loosely around the shirt collar though with pin-on button at the center with a black smiley face, where the left eye has a white 'x' and the tongue is sticking out of the left of the mouth. Also around her wrists were white bands with small black baubles, but they were often behind her jacket sleeves. She ties a black ribbon in her hair and has a cyan hair clip hanging off to the left. Finally, just below her neckline usually covered by her bow, a red gemstone crested in a wavy gold pattern is embedded into her skin. It is the source of her powers.
Battle Statistics
Character Position: Lawful Neutral
Character Abilities:
{}--Blood Regeneration: (Passive) Cherika regenerates her blood at an astounding rate. Minus being completely gutted from all sides of her body, it is unlikely that she can ever receive a fatal wound from bleeding out. this also allows her to heal rapidly, usually around ten times the rate of a standard human.
{}--Blood Causticity: (Passive) Cherika's blood is highly corrosive. Direct contact with another person's flesh besides herself will likely burn and eat through the skin like a powerful acid. Direct contact with other materials will eat away at them but it depends: carbon-high goods like cloth will be melted away in seconds where as more sturdy metals will only receive slight holes or dents. If ingested, causes organ failure in mere minutes. There is no known antidote, depending on the amount ingested it can either knock one unconscious for a while or be completely fatal.
{}--Blood Fuel: (Passive) Opening wounds herself and causing blood to flow will make Cherika feel alive. Being masochistic combined with the effects of her unstable chemically engineered blood gives her a slight (not drastic) speed, dexterity, agility and strength boost be fifty percent higher than a standard human. This can only be invoked through a self-inflicted wound. If there has been some time [around 3 posts], she can inflict another wound on herself to double this buff to be one hundred percent higher, to which her buff will be maximized. This buff decreases by fifty percent once a decent amount of time [6 posts] has gone by without wounding herself.
{}--Blood Clone: By spilling a small amount of a person's blood (can be her own or another's), she can form that blood into a perfect physical copy of the person who's blood was used. However, their brain is heavily underdeveloped, only understands basic commands and is very comparable to a 'walker' zombie. [Cooldown of 6 posts]
{}--Blood Kinesis: Cherika can concentrate very intently on a single individual or a single group with malicious intent. She causes their blood to boil and the person(s) in question will feel a very immense and nearly intolerable pain, but it does not cause any permanent damage nor can it be used to cause a fatality. However, Cherika cannot perform any other actions during this heavy concentration and becomes heavily fatigued after use. [3 post cooldown]
[]--Dark Swing: Cherika can swing her arm and create an arc of purple energy along with it to emulate the slashing of a sword. [No cooldown due to being a 1:1 ratio of simply having a sword]
[]--Dark Vine: Cherika can manifest a vine of dark energy which she whips at her opponent, which lasts until she strikes once or dismisses it. If contact is made, she may drain that opponent's stamina a small amount for as long as contact is made, replenishing her own slightly. [1 post cooldown, only goes on cooldown if strike lands. May only drain stamina during the post it lands.]
[]--Dark Burst: This causes a sudden explosion of dark energy within eyesight of Cherika. Dark energy converges to a spot of her choosing for a brief moment and explodes over a three foot radius for moderate damage. [2 post cooldown, cannot be used if Dark Bloodfusion is on cooldown.]
[}--Dark Bloodfusion: If Cherika is bleeding, she can meld it with dark energy to launch a volatile projectile that explodes her corrosive blood similarly to dark burst, except the energy is launched from her hand rather than suddenly converging onto a spot. The projectile travels straight and gravity forces it to arc similarly to a dense ball that was thrown. [4 post cooldown, cannot be used if Dark Burst is on cooldown]
{]--Blood Darksword: If Cherika is bleeding and not holding anything in either hand, she can meld a hefty amount of blood with dark energy to create a powerful sword with a four-foot long blade. It looks like a glowing mess of radiant purple energy and solidified blood crudely meshed together. If this blade strikes an opponent, it has a mild stamina-drain effect like Dark Vine, if a swing from this blade is blocked or parried drips of corrosive blood will splash in the direction it was swung which create minor explosions after three seconds. [Lasts the duration of the battle or until dismissed, though using it causes Cherika to fatigue twice as fast as normal. Stamina drain can only occur once per post and corrosive blood sprinkling can only occur once every other post.]
Character Weapons:
HK P30S: A 9mm pistol with a fifteen-round clip, standard semi-automatic rate of fire. Has a barrel designed for a balance between stability and accuracy. It's black with a simple design, according to this reference. It fires enchanted dark rounds but still act like real bullets, just with a little 'kick' to them where standard lead would be ineffective. Behind this pistol's holster is a magazine generator, which whenever Cherika needs to reload she will always have a fresh magazine ready. She can tie the holster higher on her body if necessary to conceal the weapon behind her jacket.
Jungle Knife Saw: this nifty blade is tucked into the inside of the girl's skirt with the tip of the handle just sticking out enough to flick it out of the sheath into her hand. It is a standard knife blade about nine inches in length with a serrated base, and a serrated back so she can turn it around and use it as a saw. This reference shows it's style.
Telescoping Staff: Her primary weapon, it starts out as a small steel stick but it extends from both ends and locks into place to be a powerful staff about five feet long, so as tall as herself. This is her preferred weapon since it's powerful but non-lethal, also boasts range. It's a deep black to keep the color scheme of her other weapons. This rests on the inside of her skirt just behind the knife sheath on a strap.
Character Summons: N/A
Character Racial Ability: N/A
Character Strengths (1 required): Her persistence.
Character Weaknesses (1 required): Her obsessiveness.
Character History:
Cherika was orphaned young, her entire existence was an accident in the first place and eventually her parents grew bitter and hated each other, no one wanting to take care of their child, they put her up for adoption before they split up and ran entirely away. This girl was far from devastated however, some sort of trauma must be holding her deeply repressed since she was the only kid at the orphanage who never cared a single bit what her parents were like since she was too young to remember them by the time she was given up.
The other kids were also weary of her, she seemed to preoccupied with her 'experiments' to really make friends and was made into an outcast. She felt lonely, but she couldn't internalize what it was and it drove her insane. Well, to a degree, but eventually a lone man in a black lab coat showed up looking for someone to take care of and maybe be an assistant. It didn't seem unethical since he promised to love and care for whoever would be chosen, but his real intentions were cloaked for his real purposes of exhausting experimentation. He happened to be surveying kids with simple tactics to choose just the right one, and when he found Cherika he thought he struck a gold mine.
Right away, the girl was adopted and taken back to the scientist's house. The already predisposed-to-insanity girl was about to be subjected to the worst torture of her life, undergoing many trials involving the drawing of her blood. She hated what she went through, but being a kid meant she had no other choice. This went on for two years, keeping her locked in a room except when she was taken out for experiments. Eventually the mad scientist finished a certain craft he had been working on this whole time - an enchanted gem that would give the user immortality. It was formulated using ancient callings of darkness and blood, the natural life force of a human. All that was left to do was... test it. The girl was released from her room, half awake and half mindless due to being drugged up for subordination for one final operation.
The gem was surgically implanted on the upper back of the girl just below where the neck meets was the fruits of the mad scientist's experimentation and hard work. Once he confirmed the last connection of the artifact with the spinal cord, suddenly the girl's beautiful green but washed-out and drained eyes lit up with life, but she immediately started coughing up blood from her mouth and broke out of her restraints, going berserk and smashing everything she could with her arms. She was only in a t-shirt at the time so all of the broken glass and anything else sharp she touched made cuts, but she didn't seem to stop. Eventually she managed to grab hold of the scientist who desperately tried to avoid her gaze and beat him to death with her bare hands.
After a few more minutes of rampaging, she calmed down and passed out, waking a couple hours later and looking around, realizing what she did. She was a bit awestruck, but seeing the scientist's bloodied body was simply a relief. She was finally free from her torture. She felt the back of her neck and tried to tug at the little device but it was fully integrated with her spine and caused a severely painful reaction as a result. Well, that was now permanent, but after remembering what the scientist talked about, she remembered this was supposed to grant her immortality. She did feel a strange power coursing through her veins.
Through dumb luck and her own self experimentation, she discovered the limits and bounds of what she could do. Apparently if she concentrated on blood, she could control the blood. If she concentrated on the dark energy, she could control the dark energy (to a slight degree). After lots and lots of hurting herself (and deciding she now liked this pain) and making herself bleed, spilling all sorts of blood, she determined that she really was immortal since no matter what she would eventually heal herself up. She never did anything risky to her heart or other vital organs, but she would assume that she couldn't die from mortal wounds.
Upon receiving her independence, she decided to clean up the lab and make it her new home, hiding away the mad scientist's body and cleaning the place up as best as she could (though some bloodstains were embedded rather permanently), she tried to go out and live life... somewhat. She was awfully concerned of there being more people like the scientist, since she hasn't had much other human interactions so she took up measures to defend herself. A gun clearly visible to deter attacks, a large staff condensed up pretty small to defend herself otherwise, and a large knife for emergencies or cutting herself to give her an 'edge'. She lives through various odd jobs, never failing to 'experiment' on other people anywhere she goes from her current home in Radiant Garden.
Kingdom Hearts
Please Answer the following questions using the answer provided; apply the answer to the character you are creating.
1. Which form will you choose?
The power of the warrior
The power of the defender
The power of the mystic
2. What is most important to you?
Being number one
Friendship
My prized possessions
3. What do you want out of life?
To see rare sights
To broaden my horizons
To be strong
4. What are you afraid of?
Getting old
Being different
Being indecisive
===
Additional notes:
Out of combat, Cherika can use her blood abilities to engage in a number of various activities, such as telekinetically making blood move, controlling small animals, forming various shapes and controlling the density of blood. She can be quite creative with her psychic blood powers while not engaged in a fight.
Similarly with her dark powers, she can create lower-intensity versions of dark burst for personal use or even use a few unique ways to manipulate the energy, so long as she is not in the middle of fighting.