Kavra (Update)
Jan 6, 2023 14:13:25 GMT -5
Post by hoodwink on Jan 6, 2023 14:13:25 GMT -5
Member Information
Player Username: Hoodwink
Current Character List: See sig
Random Character Notes (Add anything extra here): Just an update to the existing character. Only differences will really be in the “Battle Statistics” other than a few minor typo fixes.
Character Basics
Character Name: Kavra
Character Age: 22
Character Species: Nobody
Character Pronouns: He/They
About the Character
Character Personality:
Kavra has an innate kindness that has forced him to view human connections as weaknesses. Afraid that caring for others weakens one's heart, he tries to avoid others or keep them at a distance, knowing if he doesn’t he will wind up invested. Kavra tries to remain solitary, feeling that if he gets too close to someone he must cut the tie with them before he can become ‘weakened’.
Believing in his own strength, Kavra is not prone to seeking out help for most things, having a strong sense of pride about it all. Avoiding the assistance of others, he has learned to shoulder most burdens silently. This has built a slightly stoic air about him. Kavra is a Nobody, not having actual real emotions. Despite lacking actual emotions, Kavra still reflects and acts as he did as a Somebody, but this is all an act of habit. This emptiness has added a new trait to Kavra’s personality, leaving him bitter and sullen towards the world and his own existence.
This fact has turned Kavra somewhat vindictive and petty, willing to act more sinister than when he was a Somebody…
Character Appearance:
Kavra is average height, standing at 5’9”. His frame is average, not really broad or small but right in the middle. His body is skinny but muscular, toned and lined with the strength of training. He has an olive brown complexion, contrasting his cropped pale blue hair. His hair is short and messy, slightly spiky and vibrant. It’s a washed out sky blue on top and a blood red on the bottom in tapered sections. Kavra keeps his face clean shaven, though there are times where he'll have the faintest shadow of a goatee. In his steel grey eyes is a brimming emptiness that makes them look cold.
Beneath his eyes are vibrant red lines that outline the bottom of his eyes, making them stand out more. These are additions to his transformation as a Nobody, not having had them previously…
Kavra is dressed in a fitted black hooded jacket that goes to his mid-thigh, usually open, with a large single silver chain linking the collar. Beneath the jacket is a washed out blue t-shirt, similar to his hair color. Kavra wears slim fitting black pants, a few silver chains fashioned on the side. On his feet are dark maroon shoes with white toes and white soles. Adorning his fingers are a few silver rings from his homeworld. There is a faded blue bandanna that pokes out from his back pocket.
Character Hobbies/Activities: Kavra’s favorite activity is smoking cigarettes, usually accompanied with nighttime walks. His favorite food item is Strawberry Milk.
Battle Statistics
Character Position: Villain (fighting heroic tendencies)
Character Spells (Max 5 spells, 10 spells for members with 50+ RP posts):
Bioza- Launches an orb of poisonous ooze at the opponent, reaching up to 40m in range. If the hit is successful, it deals heavy/devastating poison damage. The poison effect lingers, dealing beginner poison damage every post for the duration of the spell. [Duration of 3 posts/can be healed with magic or items][4 post cooldown][Status effect cannot stack]
Blizzaga- Shoots forth a burst of large ice crystals in front of the user. The ice crystals deal moderate ice damage on impact, reaching out in a cone effect of 12m wide and 21m long. [3 post cooldown]
Graviga- Summons a powerful force of pressure that crushes enemies surrounding the user. Deals moderate magic and physical damage. [3 post cooldown]
Darkra- Launches a medium sized orb of darkness that targets a single enemy up to 30m. Erupts for minor dark damage on impact. Is able to slip through most defenses and barriers by becoming a ‘shadow’. [2 post cooldown]
Magnera- Creates a vortex of magnetic force that draws in and disables nearby enemies. Deals minor magic damage if pulled in. Can be avoided with a ‘Reflect’ or ‘Barrier’ spell/item. [1 post duration] [2 post cooldown]
Haste- A spell that increases the user or an ally’s speed. Also increases their hit rate. This spell can stack, but each cast reduces its success rate. [2 post duration] [1 post cooldown]
Character Abilities (Max of 10 abilities allowed, 20 for members over 50 RP posts):
Berserk- Boosts attack power significantly when HP is low. Stacks with a weapon skill to become more powerful. [Passive]
Dark Portal- Creates a corridor of darkness to travel between or within worlds. [Passive]
Dark Step- Being a Nobody, Kavra has a fundamental control over minor darkness. He is able to surround his feet in darkness energy in order to jump off of or run on walls, or step through the air on small darkness platforms. [Passive]
High Jump- Allows Kavra to jump higher. [Passive]
Once More- Ensures 1HP remains after taking damage from a combo or finisher. [Passive] [Limit to 1 use per battle]
Sliding Dash- Rush and strike a distant enemy with a melee attack in a blur of motion. Can only go in one direction. Deals beginner physical damage. [1 post cooldown]
Dark Cast- Imbues magic with dark energy. This adds dark damage to whichever spell is cast, relative to the spell level, in addition to the damage type of the spell. Cannot be used on dark-based spells. [2 post cooldown]
Hi-Potion- Heals the user or a target ally of minor damage. [2 post cooldown] [2 use limit per battle]
Gravity Break- Unleashes a finishing attack that deals moderate gravity and physical damage. [Can only be used after melee attacks] [3 post cooldown]
Twilight Storm- Kavra’s weapon becomes surrounded by twilight energy. He jumps into the air, stabbing his staff into the ground. All around him, large beams of twilight energy will erupt from the ground, dealing heavy/devastating dark and light damage. [4 post cooldown]
Ragnarok- Magic energy surrounds Kavra’s weapon as he unleashes five consecutive blows. After these blows (whether they miss or not), the energy concentrates at the tip of his staff, shooting forth a cyclone of light orbs that barrage the opponent. Deals heavy/devastating magic and light damage. [4 post cooldown]
Character Forms/Command Styles:
”The Smoker”- Kavra activates his elemental Nobody ability, smoke. A hazy and thick black/blue smoke will surround him, like a mix between armor and a bodysuit. The smoke will help block Kavra from view while also making it look like there are multiple of him when he moves due to its trail. While in this form, Kavra’s physical attack strength is halved, but his defense and evasion are doubled. [6 post duration]
Form Abilities:
1. Acid Armor- If an enemy is within melee range at the start of a post, they take beginner poison damage. [Passive]
2. Darkaga- Launches a large orb of darkness that targets a single enemy up to 30m. Erupts for moderate dark damage on impact. Is able to slip through most defenses and barriers by becoming a ‘shadow’. [3 post cooldown][Replaces their ‘Darkra’ spell]
3. Graviza- Summons a tremendous force of pressure that crushes foes surrounding the user. Deals heavy/devastating magic and physical damage. Can hold even the mightiest foes with its weight. [1 post duration][4 post cooldown][Replaces their ‘Graviga’ spell]
4. Ripple Drive- Unleash a powerful finishing attack that blasts an explosive ring of magic around the user. Erupts on surrounding enemies for heavy/devastating magic damage. [4 post cooldown]
5. MP Rage- Resets all spell cooldowns (only spells not abilities) after the user sustains moderate to heavy/devastating damage from an attack. [2 uses per form]
Character Weapons (Maximum of 5 weapons allowed – members must have 50 posts before their characters may wield a keyblade):
”The Smoker’s Pipe”- Kavra wields a long retractable staff crafted from Orichalcum+. It is much taller than him and he is able to use it both as a weapon and as a mobility tactic. Kavra utilizes the reach of this weapon by swinging with wide and long attacks, able to propel himself into the air and hurtle himself at his opponents. The long metal rod has the Nobody sigil etched at each flat end, the collapsible version able to still be used as a hand-held baton. Due to its ability to retract and extend, Kavra can change the rod’s length mid-combo.
Weapon Abilities: Berserk [Passive], Weapon Transformation (see below), Bound Weapon (can be summoned at will)
Transforming Weapon: Being able to transform, “The Smoker’s Pipe” grows in length, Nobody emblems emerging at each end, forming blades. The blades are tipped with the end of the sigil, the heart at the bottom forming a curved edge. While in this form, Kavra’s staff becomes a bladed weapon, able to slice through most materials due to being made from Orichalcum +. While in this form, the bladed staff cannot retract in length, staying the one size. [Lasts until reverted back to normal form][Limited to one transformation per post]
Character Shotlocks: N/A
Character Summons:
Creeper- Being a Nobody powerful enough to retain their human form and memories, Kavra is able to summon lesser nobodies. He can summon six Creeper nobodies, small meaningless husks that transform to fight, obeying his every command. They have no special abilities, only able to perform basic attacks. [Remain until defeated] [Limited to one use per battle]
Character Species Ability:
Born of Nothingness- As a Nobody, Kavra takes half damage from light-based or dark-based attacks.
Character Strengths: Independant, Strong Willed, Magic
Character Weaknesses: Independant, Emptiness, Cigarettes
History
Kavra was originally a human who lived on the world Radiant Garden. The world had rebuilt itself for the most part, though the stability was shaky at best. Kavra’s family had aided the Restoration Committee when they needed civilian assistance remodelling the town and keeping watch against the Heartless threat. He had grown up as a child running around the small but bustling world, meeting many odd travellers that happened to pass and exchanging information with the Moogles.
Unfortunately, the darkness was always close by in this world. Despite the Restoration Committee's best attempts, there were moments where the Heartless threat would breach the town’s Bailey, the only threshold between the light and the dark. There was a war, though many civilians in the world knew little of it. Something had called thousands of Heartless to the world, the overwhelming darkness teeming against the town's defense system and few defenders of light it had. Though the champions of light that resided on that world succeeded on that day, there were many casualties throughout the world.
Kavra’s parents had been killed during that invasion, having both lost their lives attempting to reinforce the Bailey with what little volunteer assistance the Committee could gather. Sadly, many citizens had been too terrified to leave their homes and not enough of them gathered at the gates to aid in boarding it up or sealing it. Because of this lack of communal effort, Kavra was left orphaned at the young age of 12. Despite the Restoration Committee’s best attempts at reconciliation, the event shattered something within the young boy's heart. He would never rely on others for aid. People let you down. People betrayed you. People let you die.
It was after this moment that Kavra’s light wavered. He didn’t smile much afterwards.
Radiant Garden was a struggling world, one constantly on the brink of darkness as well as in a state of constant repair. What little the World's Committee could do wasn’t enough to house, shelter and provide for all of the orphans in the world. Many were left to fend for themselves. It was after this that color gangs began to emerge in Radiant Garden. Kavra found a place among the ‘Blue Hearts’. It was because of these color gangs he was able to learn to fight, to take care of himself and find his inner strength. It was also due to this that Kavra discovered he had a strong affinity towards magic.
As years went by, Kavra continued to grow in strength, though his ties with others lessened and weakened. He began to view others as burdens, weaknesses to his strength, and began to grow more isolated. He left the ‘Blue Hearts’, despite the leader and many other threats. He became a lone miscreant in his own home world. Tragic, really. Getting in trouble with the Committee for multiple misdemeanors and crimes, the renegade was sent on Bailey duty as punishment. During his time guarding the Bailey, he witnessed a second gathering of a monstrous amount of Heartless.
There weren’t thousands this time, but still hundreds had poured out from the darkness. They were converging on the town. Still having bitter resentment towards many of the citizens, Kavra figured he was strong enough to protect the world himself. He lept into action, charging into the storm of raging Heartless.
He perished without many noticing or giving him a second thought.
His inner strength refused to let him die, though. Not while feeling this empty. It was this feeling alone that caused the empty husk of what was left after the Heartless had taken his heart to raise back up, a shell of its former self. Kavra had been slain, his heart turned into a Heartless, but his will had refused to perish.
Kavra awoke on The World That Never Was, feeling a deeper emptiness than ever before. He was so empty, he couldn’t even feel bitter. The world he appeared on was vacant, with no life forms among it other than Heartless. It was in this world that Kavra came across an old, abandoned castle that was floating in the emptiness. Within the castle, he discovered multiple databases of information regarding the Nobodies, including different breeds and kinds.
Kavra stayed on The World That Never Was for an unknowable amount of time, learning about his new self as well as the other forms around him. He honed and trained himself, determined to discover the truth about this vast emptiness gnawing away inside of him. After satisfying his knowledge around the Nobodies using the data collected from computer systems and libraries in the castle, Kavra set out to seek more information around hearts, in hopes of feeling something.
Kingdom Hearts
1. Which form will you choose?
The power of the warrior
The power of the defender
”The power of the mystic”
2. What is most important to you?
”Being number one”
Friendship
My prized possessions
3. What do you want out of life?
To see rare sights
To broaden my horizons
”To be strong”
4. What are you afraid of?
Getting old
”Being different”
Being indecisive
Player Username: Hoodwink
Current Character List: See sig
Random Character Notes (Add anything extra here): Just an update to the existing character. Only differences will really be in the “Battle Statistics” other than a few minor typo fixes.
Character Basics
Character Name: Kavra
Character Age: 22
Character Species: Nobody
Character Pronouns: He/They
About the Character
Character Personality:
Kavra has an innate kindness that has forced him to view human connections as weaknesses. Afraid that caring for others weakens one's heart, he tries to avoid others or keep them at a distance, knowing if he doesn’t he will wind up invested. Kavra tries to remain solitary, feeling that if he gets too close to someone he must cut the tie with them before he can become ‘weakened’.
Believing in his own strength, Kavra is not prone to seeking out help for most things, having a strong sense of pride about it all. Avoiding the assistance of others, he has learned to shoulder most burdens silently. This has built a slightly stoic air about him. Kavra is a Nobody, not having actual real emotions. Despite lacking actual emotions, Kavra still reflects and acts as he did as a Somebody, but this is all an act of habit. This emptiness has added a new trait to Kavra’s personality, leaving him bitter and sullen towards the world and his own existence.
This fact has turned Kavra somewhat vindictive and petty, willing to act more sinister than when he was a Somebody…
Character Appearance:
Kavra is average height, standing at 5’9”. His frame is average, not really broad or small but right in the middle. His body is skinny but muscular, toned and lined with the strength of training. He has an olive brown complexion, contrasting his cropped pale blue hair. His hair is short and messy, slightly spiky and vibrant. It’s a washed out sky blue on top and a blood red on the bottom in tapered sections. Kavra keeps his face clean shaven, though there are times where he'll have the faintest shadow of a goatee. In his steel grey eyes is a brimming emptiness that makes them look cold.
Beneath his eyes are vibrant red lines that outline the bottom of his eyes, making them stand out more. These are additions to his transformation as a Nobody, not having had them previously…
Kavra is dressed in a fitted black hooded jacket that goes to his mid-thigh, usually open, with a large single silver chain linking the collar. Beneath the jacket is a washed out blue t-shirt, similar to his hair color. Kavra wears slim fitting black pants, a few silver chains fashioned on the side. On his feet are dark maroon shoes with white toes and white soles. Adorning his fingers are a few silver rings from his homeworld. There is a faded blue bandanna that pokes out from his back pocket.
Character Hobbies/Activities: Kavra’s favorite activity is smoking cigarettes, usually accompanied with nighttime walks. His favorite food item is Strawberry Milk.
Battle Statistics
Character Position: Villain (fighting heroic tendencies)
Character Spells (Max 5 spells, 10 spells for members with 50+ RP posts):
Bioza- Launches an orb of poisonous ooze at the opponent, reaching up to 40m in range. If the hit is successful, it deals heavy/devastating poison damage. The poison effect lingers, dealing beginner poison damage every post for the duration of the spell. [Duration of 3 posts/can be healed with magic or items][4 post cooldown][Status effect cannot stack]
Blizzaga- Shoots forth a burst of large ice crystals in front of the user. The ice crystals deal moderate ice damage on impact, reaching out in a cone effect of 12m wide and 21m long. [3 post cooldown]
Graviga- Summons a powerful force of pressure that crushes enemies surrounding the user. Deals moderate magic and physical damage. [3 post cooldown]
Darkra- Launches a medium sized orb of darkness that targets a single enemy up to 30m. Erupts for minor dark damage on impact. Is able to slip through most defenses and barriers by becoming a ‘shadow’. [2 post cooldown]
Magnera- Creates a vortex of magnetic force that draws in and disables nearby enemies. Deals minor magic damage if pulled in. Can be avoided with a ‘Reflect’ or ‘Barrier’ spell/item. [1 post duration] [2 post cooldown]
Haste- A spell that increases the user or an ally’s speed. Also increases their hit rate. This spell can stack, but each cast reduces its success rate. [2 post duration] [1 post cooldown]
Character Abilities (Max of 10 abilities allowed, 20 for members over 50 RP posts):
Berserk- Boosts attack power significantly when HP is low. Stacks with a weapon skill to become more powerful. [Passive]
Dark Portal- Creates a corridor of darkness to travel between or within worlds. [Passive]
Dark Step- Being a Nobody, Kavra has a fundamental control over minor darkness. He is able to surround his feet in darkness energy in order to jump off of or run on walls, or step through the air on small darkness platforms. [Passive]
High Jump- Allows Kavra to jump higher. [Passive]
Once More- Ensures 1HP remains after taking damage from a combo or finisher. [Passive] [Limit to 1 use per battle]
Sliding Dash- Rush and strike a distant enemy with a melee attack in a blur of motion. Can only go in one direction. Deals beginner physical damage. [1 post cooldown]
Dark Cast- Imbues magic with dark energy. This adds dark damage to whichever spell is cast, relative to the spell level, in addition to the damage type of the spell. Cannot be used on dark-based spells. [2 post cooldown]
Hi-Potion- Heals the user or a target ally of minor damage. [2 post cooldown] [2 use limit per battle]
Gravity Break- Unleashes a finishing attack that deals moderate gravity and physical damage. [Can only be used after melee attacks] [3 post cooldown]
Twilight Storm- Kavra’s weapon becomes surrounded by twilight energy. He jumps into the air, stabbing his staff into the ground. All around him, large beams of twilight energy will erupt from the ground, dealing heavy/devastating dark and light damage. [4 post cooldown]
Ragnarok- Magic energy surrounds Kavra’s weapon as he unleashes five consecutive blows. After these blows (whether they miss or not), the energy concentrates at the tip of his staff, shooting forth a cyclone of light orbs that barrage the opponent. Deals heavy/devastating magic and light damage. [4 post cooldown]
Character Forms/Command Styles:
”The Smoker”- Kavra activates his elemental Nobody ability, smoke. A hazy and thick black/blue smoke will surround him, like a mix between armor and a bodysuit. The smoke will help block Kavra from view while also making it look like there are multiple of him when he moves due to its trail. While in this form, Kavra’s physical attack strength is halved, but his defense and evasion are doubled. [6 post duration]
Form Abilities:
1. Acid Armor- If an enemy is within melee range at the start of a post, they take beginner poison damage. [Passive]
2. Darkaga- Launches a large orb of darkness that targets a single enemy up to 30m. Erupts for moderate dark damage on impact. Is able to slip through most defenses and barriers by becoming a ‘shadow’. [3 post cooldown][Replaces their ‘Darkra’ spell]
3. Graviza- Summons a tremendous force of pressure that crushes foes surrounding the user. Deals heavy/devastating magic and physical damage. Can hold even the mightiest foes with its weight. [1 post duration][4 post cooldown][Replaces their ‘Graviga’ spell]
4. Ripple Drive- Unleash a powerful finishing attack that blasts an explosive ring of magic around the user. Erupts on surrounding enemies for heavy/devastating magic damage. [4 post cooldown]
5. MP Rage- Resets all spell cooldowns (only spells not abilities) after the user sustains moderate to heavy/devastating damage from an attack. [2 uses per form]
Character Weapons (Maximum of 5 weapons allowed – members must have 50 posts before their characters may wield a keyblade):
”The Smoker’s Pipe”- Kavra wields a long retractable staff crafted from Orichalcum+. It is much taller than him and he is able to use it both as a weapon and as a mobility tactic. Kavra utilizes the reach of this weapon by swinging with wide and long attacks, able to propel himself into the air and hurtle himself at his opponents. The long metal rod has the Nobody sigil etched at each flat end, the collapsible version able to still be used as a hand-held baton. Due to its ability to retract and extend, Kavra can change the rod’s length mid-combo.
Weapon Abilities: Berserk [Passive], Weapon Transformation (see below), Bound Weapon (can be summoned at will)
Transforming Weapon: Being able to transform, “The Smoker’s Pipe” grows in length, Nobody emblems emerging at each end, forming blades. The blades are tipped with the end of the sigil, the heart at the bottom forming a curved edge. While in this form, Kavra’s staff becomes a bladed weapon, able to slice through most materials due to being made from Orichalcum +. While in this form, the bladed staff cannot retract in length, staying the one size. [Lasts until reverted back to normal form][Limited to one transformation per post]
Character Shotlocks: N/A
Character Summons:
Creeper- Being a Nobody powerful enough to retain their human form and memories, Kavra is able to summon lesser nobodies. He can summon six Creeper nobodies, small meaningless husks that transform to fight, obeying his every command. They have no special abilities, only able to perform basic attacks. [Remain until defeated] [Limited to one use per battle]
Character Species Ability:
Born of Nothingness- As a Nobody, Kavra takes half damage from light-based or dark-based attacks.
Character Strengths: Independant, Strong Willed, Magic
Character Weaknesses: Independant, Emptiness, Cigarettes
History
Kavra was originally a human who lived on the world Radiant Garden. The world had rebuilt itself for the most part, though the stability was shaky at best. Kavra’s family had aided the Restoration Committee when they needed civilian assistance remodelling the town and keeping watch against the Heartless threat. He had grown up as a child running around the small but bustling world, meeting many odd travellers that happened to pass and exchanging information with the Moogles.
Unfortunately, the darkness was always close by in this world. Despite the Restoration Committee's best attempts, there were moments where the Heartless threat would breach the town’s Bailey, the only threshold between the light and the dark. There was a war, though many civilians in the world knew little of it. Something had called thousands of Heartless to the world, the overwhelming darkness teeming against the town's defense system and few defenders of light it had. Though the champions of light that resided on that world succeeded on that day, there were many casualties throughout the world.
Kavra’s parents had been killed during that invasion, having both lost their lives attempting to reinforce the Bailey with what little volunteer assistance the Committee could gather. Sadly, many citizens had been too terrified to leave their homes and not enough of them gathered at the gates to aid in boarding it up or sealing it. Because of this lack of communal effort, Kavra was left orphaned at the young age of 12. Despite the Restoration Committee’s best attempts at reconciliation, the event shattered something within the young boy's heart. He would never rely on others for aid. People let you down. People betrayed you. People let you die.
It was after this moment that Kavra’s light wavered. He didn’t smile much afterwards.
Radiant Garden was a struggling world, one constantly on the brink of darkness as well as in a state of constant repair. What little the World's Committee could do wasn’t enough to house, shelter and provide for all of the orphans in the world. Many were left to fend for themselves. It was after this that color gangs began to emerge in Radiant Garden. Kavra found a place among the ‘Blue Hearts’. It was because of these color gangs he was able to learn to fight, to take care of himself and find his inner strength. It was also due to this that Kavra discovered he had a strong affinity towards magic.
As years went by, Kavra continued to grow in strength, though his ties with others lessened and weakened. He began to view others as burdens, weaknesses to his strength, and began to grow more isolated. He left the ‘Blue Hearts’, despite the leader and many other threats. He became a lone miscreant in his own home world. Tragic, really. Getting in trouble with the Committee for multiple misdemeanors and crimes, the renegade was sent on Bailey duty as punishment. During his time guarding the Bailey, he witnessed a second gathering of a monstrous amount of Heartless.
There weren’t thousands this time, but still hundreds had poured out from the darkness. They were converging on the town. Still having bitter resentment towards many of the citizens, Kavra figured he was strong enough to protect the world himself. He lept into action, charging into the storm of raging Heartless.
He perished without many noticing or giving him a second thought.
His inner strength refused to let him die, though. Not while feeling this empty. It was this feeling alone that caused the empty husk of what was left after the Heartless had taken his heart to raise back up, a shell of its former self. Kavra had been slain, his heart turned into a Heartless, but his will had refused to perish.
Kavra awoke on The World That Never Was, feeling a deeper emptiness than ever before. He was so empty, he couldn’t even feel bitter. The world he appeared on was vacant, with no life forms among it other than Heartless. It was in this world that Kavra came across an old, abandoned castle that was floating in the emptiness. Within the castle, he discovered multiple databases of information regarding the Nobodies, including different breeds and kinds.
Kavra stayed on The World That Never Was for an unknowable amount of time, learning about his new self as well as the other forms around him. He honed and trained himself, determined to discover the truth about this vast emptiness gnawing away inside of him. After satisfying his knowledge around the Nobodies using the data collected from computer systems and libraries in the castle, Kavra set out to seek more information around hearts, in hopes of feeling something.
Kingdom Hearts
1. Which form will you choose?
The power of the warrior
The power of the defender
”The power of the mystic”
2. What is most important to you?
”Being number one”
Friendship
My prized possessions
3. What do you want out of life?
To see rare sights
To broaden my horizons
”To be strong”
4. What are you afraid of?
Getting old
”Being different”
Being indecisive